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In the post-game thread for game 199 we discussed the ability to do a 10 player game to avoid kingdom/region overlaps which seems unnecessarily unfair to the kingdoms sharing a region. When this idea was brought up in the past it was noted that this required a code change so it was not possible. But then JF noted that the "extra" 2 players could be assigned to the Mouser who could leave them in a Zombie state and removed after 3 turns.

I think a 5 vs 5 team game would be fun in such a format, but Anon or public diplomacy would be fun as well. 4 vs 4 could be done the same way with 4 zombies?

Any interest?
(02-04-2016, 05:37 PM)Netstrider Wrote: [ -> ]In the post-game thread for game 199 we discussed the ability to do a 10 player game to avoid kingdom/region overlaps which seems unnecessarily unfair to the kingdoms sharing a region. When this idea was brought up in the past it was noted that this required a code change so it was not possible. But then JF noted that the "extra" 2 players could be assigned to the Mouser who could leave them in a Zombie state and removed after 3 turns.

I think a 5 vs 5 team game would be fun in such a format, but Anon or public diplomacy would be fun as well. 4 vs 4 could be done the same way with 4 zombies?

Any interest?

Sounds like a great idea to me
I could be up for Anon or Public. Wouldn't be up for Team... those games take even more time for me than full diplomacy or public games, due to the absolute need to coordinate tightly or else lose.
I would do only team. But would be willing to do a team public game. Maybe also make it organ so it is not a big posting of every PC on turn 4
Could coordinate but if you do the other team knows it as well
I would be up for Team or Public, but not Anon.
Public team game would work for me!

EDIT: I assume by "organ" you actually meant "Pagan" which I've found is a fun variant for Titan/team games, in particular.
Yes pagan
Thanks, HH. I was having trouble with "organ."
(02-04-2016, 07:03 PM)VballMichael Wrote: [ -> ]Thanks, HH. I was having trouble with "organ."

Seems like public team would be harder than normal team.   Normally we trade turns and then use the Parser to update a common map.

With public game there would not be a way to swap turns correct?

I would think a big 5 vs 5 game would require a lot of communication to avoid tripping over the same targets.
okay whats Pagan?
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