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Is there something in the rules that say all undead cause fear?  Under troop type traits it list it specifically for certain undead, but not for others.


Under specters it says: “Cause fear, like all undead,immune to death magic.”  I take that as all immune to death magic as that is also in some spells.  So do all undead have fear, and is fear cumulative per different troop types?
(10-21-2020, 01:37 PM)PTRILEY Wrote: [ -> ]Is there something in the rules that say all undead cause fear?  Under troop type traits it list it specifically for certain undead, but not for others.


Under specters it says: “Cause fear, like all undead,immune to death magic.”  I take that as all immune to death magic as that is also in some spells.  So do all undead have fear, and is fear cumulative per different troop types?

Yeah, I think you are correct.  I originally read that as "all undead cause fear"  but I think that's wrong.  Any amount of specters cause 10% fear, and 2+ ghoul seems to cause fear.  I have no personal experience with Wights only.  Skeletons do not. Fear between different troop sources seems to stack... for instance if you had 2+hill giants, a mammoth, a specter and 2+ghouls, you'd have 40% fear. Add a fear spell to that and your enemy pretty much just stands there and waits to be mowed down.  Ruthless and siege (vs PC) will also stack with all that.
(10-21-2020, 02:26 PM)Senior Tactician Wrote: [ -> ]
(10-21-2020, 01:37 PM)PTRILEY Wrote: [ -> ]Is there something in the rules that say all undead cause fear?  Under troop type traits it list it specifically for certain undead, but not for others.


Under specters it says: “Cause fear, like all undead,immune to death magic.”  I take that as all immune to death magic as that is also in some spells.  So do all undead have fear, and is fear cumulative per different troop types?

Yeah, I think you are correct.  I originally read that as "all undead cause fear"  but I think that's wrong.  Any amount of specters cause 10% fear, and 2+ ghoul seems to cause fear.  I have no personal experience with Wights only.  Skeletons do not. Fear between different troop sources seems to stack... for instance if you had 2+hill giants, a mammoth, a specter and 2+ghouls, you'd have 40% fear. Add a fear spell to that and your enemy pretty much just stands there and waits to be mowed down.  Ruthless and siege (vs PC) will also stack with all that.

That’s how I’m seeing it too...  so really is an advantage, only stalwart stops fear, and that’s just a handful of kingdoms.
(10-21-2020, 02:33 PM)PTRILEY Wrote: [ -> ]
(10-21-2020, 02:26 PM)Senior Tactician Wrote: [ -> ]
(10-21-2020, 01:37 PM)PTRILEY Wrote: [ -> ]Is there something in the rules that say all undead cause fear?  Under troop type traits it list it specifically for certain undead, but not for others.


Under specters it says: “Cause fear, like all undead,immune to death magic.”  I take that as all immune to death magic as that is also in some spells.  So do all undead have fear, and is fear cumulative per different troop types?

Yeah, I think you are correct.  I originally read that as "all undead cause fear"  but I think that's wrong.  Any amount of specters cause 10% fear, and 2+ ghoul seems to cause fear.  I have no personal experience with Wights only.  Skeletons do not. Fear between different troop sources seems to stack... for instance if you had 2+hill giants, a mammoth, a specter and 2+ghouls, you'd have 40% fear. Add a fear spell to that and your enemy pretty much just stands there and waits to be mowed down.  Ruthless and siege (vs PC) will also stack with all that.

That’s how I’m seeing it too...  so really is an advantage, only stalwart stops fear, and that’s just a handful of kingdoms.


It's true only a handful of kingdoms have stalwart, yet whenever I have troops that cause fear those kingdoms seem to be the only ones I end up fighting.
(10-22-2020, 12:06 AM)Eregnon Wrote: [ -> ]It's true only a handful of kingdoms have stalwart, yet whenever I have troops that cause fear those kingdoms seem to be the only ones I end up fighting.

bad luck...
there are a few brigades types that stop a % of fear based on number in the group.
If your army is all skeletons, you should be afraid.