(12-02-2014, 09:26 PM)Acererak Wrote: [ -> ]The GM posted my capital location without even asking me by posting the battle details a turn ago so obviously that isn't a secret. I actually know what you have, and where you are. Order 691, it can be helpful. 1GI WAS a full division (5 brigades), now it's 1. For no gain. It wasn't 1 GI and 4 Ogres.
*** GROUPS: ***
GROUP BRIGADES OF
I.D. BRIG'S: REG AREA LEADERS: WIZARDS RECRUITS
1GI 1 10 VV GENERAL I VERGARA ANTONIUS (POWER-1) 0
NA NA
NA NA

OK, thats pretty funny. Not the no gain part....the na na na na part. No arguing the no gain part. And no comment on the composition of 1GI. And yes, I did find out about 1RD being there. But not about UR. Interesting. As i said, a region 10 free for all develops. And in SOs defense, as far as I know, he is not actively involved with attacks on you at all. He is just my ally which would have occurred whether we went to war or not. As for your intentions I only know what you say, not what you intend or perceive as a threat. A four turn NAP is nothing, especially on turn 1. But maybe that is me. As I said, I am a NooB and only have non Alamaze game experience to draw from. It is why I am so loquacious on the forums. I seek education. As for the diplomacy style, I did not actually intend to find your capital or to force you to cooperate at a point of a gun. Only use the opportunity provided by the leverage to bring up the offer of an alliance. As you pointed out in our email, my original force was not even a threat to you (and a larger force obviously was not either) and you do so again here, so you had no intention of allying anyway. You did offer to mentor which I actually put the heaviest weight in all this discussion and I genuinely appreciate. So, really, as I said, for my part I bear you no ill will at all outside of the game.
My take on diplomacy: A 15 turn NAP (or somesuch) would have been fine. But again, there is no experience base to draw from other than my first game wherein I was able to secure a 15 turn NAP from an experienced player who did not want to battle me in that time period. So clearly a 4 turn NAP (which would likely give you the region and a chance to really get going militarily) was clearly a non offer. But, again, maybe that is just me. In either case, as you point out, this is a war game and one can hardly play it without going to war. Which is indeed the spirit in which I undertake this.
As for forum behavior, the line you continue to draw with in game talk seems to be suspiciously self serving. I cannot reveal capital locations, but you can freely use your ingame intelligence information to divulge to everyone what you believe the state of my military is (as you do again here with your 691 order results). And add the insulting "Na na na na" on top of it

No one else has chimed in about what one can say or what one cannot say so, setting aside your self serving advice but rather focusing on your continued behavior, I am left with the conclusion that one can say or reveal anything. I have no need to right now since, as you point out, your capital location was already revealed, but I am intrigued by the non response of other vets or site admins - even as an admonition to your obvious reference to the order used and the exact info yielded.......this indeed seems to be a gray area available for exploitation (albeit at a cost of reputation and credibility). Very interesting, indeed. Thanks for the implicit lesson! Very important for NooBs to understand......failure to do so could very well turn one off on the citizens of the site. For example, if I were not so keenly insightful (joking) and transparent in my reasoning, I would simply get disgusted at your clear double standard and the lack of forum response and leave. In individual PMs I have heard similar complaints from NooBs (ok actually one NooB) who said something very similar to this. I don't think it is a good idea to leave house rules (forum rules) undefined because in the 40+ years of gaming I have behind me, the number one reason for angry arguments is the lack of house rules on what can be said and done outside of the written rules of the game. So, I am taking considerable pains to define it clearly and ask someone with no dog in the fight to say (or not say - which is still an answer) something - yea or nay. Right now, the answer is "all table talk is allowed and encouraged" and "anything goes" on what table talk is (cap locations, spell results, everything).
Again, Ace, not aimed at you - except for the observations of what you are doing and the clear description of it as I am seeing it.