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		<title><![CDATA[Alamaze - New - Alamaze News]]></title>
		<link>https://alamaze.net/forum/</link>
		<description><![CDATA[Alamaze - New - https://alamaze.net/forum]]></description>
		<pubDate>Sat, 13 Jun 2026 03:44:08 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[A Heartfelt Thank You to the Alamaze Community]]></title>
			<link>https://alamaze.net/forum/thread-17459.html</link>
			<pubDate>Tue, 31 Dec 2024 05:45:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17459.html</guid>
			<description><![CDATA[Dear Alamaze Community,<br />
<br />
As we close out another exciting chapter in our shared adventure, I want to take a moment to express my deepest gratitude to each of you.<br />
Your unwavering support, incredible ideas, camaraderie, and generous donations have not only helped us grow but have solidified Alamaze as a vibrant and enduring community. It’s because of your passion and creativity that this game continues to evolve and thrive. Every suggestion, every story, and every bit of feedback has been a vital part of what makes Alamaze so special.<br />
I’m thrilled to share that our player base has grown by almost <span style="font-weight: bold;" class="mycode_b">30 players since the start of the year</span>! This growth is a testament to the strength of our community and the welcoming spirit you all bring to the game.<br />
<br />
A special welcome goes out to the newest members of our community who have joined us from <span style="font-weight: bold;" class="mycode_b">Road of Kings</span>. Thank you for stopping in to play—you’ve brought fresh energy and perspectives to the game. Many of you have transitioned into full-time players, and we couldn’t be happier to have you with us on this journey. Alamaze is all the better for your presence, and I’m excited to see how you’ll help shape its future.<br />
<br />
I also want to sincerely thank you for your <span style="font-weight: bold;" class="mycode_b">patience as we work through bugs and game issues</span>. Your understanding and constructive feedback have been invaluable in helping us make Alamaze even better.<br />
<br />
As we look ahead to 2025, I wish you all a <span style="font-weight: bold;" class="mycode_b">Happy New Year</span> filled with joy, health, and success. May it be a year of epic adventures, strategic triumphs, and good gaming for all of us.<br />
Here’s to all of you—players old and new—thank you for being a part of this incredible adventure.<br />
<br />
John]]></description>
			<content:encoded><![CDATA[Dear Alamaze Community,<br />
<br />
As we close out another exciting chapter in our shared adventure, I want to take a moment to express my deepest gratitude to each of you.<br />
Your unwavering support, incredible ideas, camaraderie, and generous donations have not only helped us grow but have solidified Alamaze as a vibrant and enduring community. It’s because of your passion and creativity that this game continues to evolve and thrive. Every suggestion, every story, and every bit of feedback has been a vital part of what makes Alamaze so special.<br />
I’m thrilled to share that our player base has grown by almost <span style="font-weight: bold;" class="mycode_b">30 players since the start of the year</span>! This growth is a testament to the strength of our community and the welcoming spirit you all bring to the game.<br />
<br />
A special welcome goes out to the newest members of our community who have joined us from <span style="font-weight: bold;" class="mycode_b">Road of Kings</span>. Thank you for stopping in to play—you’ve brought fresh energy and perspectives to the game. Many of you have transitioned into full-time players, and we couldn’t be happier to have you with us on this journey. Alamaze is all the better for your presence, and I’m excited to see how you’ll help shape its future.<br />
<br />
I also want to sincerely thank you for your <span style="font-weight: bold;" class="mycode_b">patience as we work through bugs and game issues</span>. Your understanding and constructive feedback have been invaluable in helping us make Alamaze even better.<br />
<br />
As we look ahead to 2025, I wish you all a <span style="font-weight: bold;" class="mycode_b">Happy New Year</span> filled with joy, health, and success. May it be a year of epic adventures, strategic triumphs, and good gaming for all of us.<br />
Here’s to all of you—players old and new—thank you for being a part of this incredible adventure.<br />
<br />
John]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Council of War Begins.]]></title>
			<link>https://alamaze.net/forum/thread-17318.html</link>
			<pubDate>Sun, 04 Aug 2024 00:32:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17318.html</guid>
			<description><![CDATA[Hear ye, Hear ye, noble kings of Alamaze! By decree of the Council of Three, the ancient ones, a grand assembly shall convene tomorrow evening from the sixth hour to the tenth hour, Central Time. This sacred gathering shall be held upon the Discord platform, where all may partake in discourse, pose inquiries, and seek wisdom regarding the ways of order and command.<br />
This shall be the first such council, so I beseech your patience. You are summoned to the hallowed Council of War, where your voices shall be heard. The channel shall be voice-activated, yet those who choose to merely listen and have their questions written and answered shall be equally welcomed.<br />
Should this council be met with favor, it shall become a tradition, held every Wednesday eve.<br />
<br />
<a href="https://discord.com/channels/1107006431028326492/1269389648430628947" target="_blank" rel="noopener" class="mycode_url">Join the Council of War</a><br />
<br />
Brek]]></description>
			<content:encoded><![CDATA[Hear ye, Hear ye, noble kings of Alamaze! By decree of the Council of Three, the ancient ones, a grand assembly shall convene tomorrow evening from the sixth hour to the tenth hour, Central Time. This sacred gathering shall be held upon the Discord platform, where all may partake in discourse, pose inquiries, and seek wisdom regarding the ways of order and command.<br />
This shall be the first such council, so I beseech your patience. You are summoned to the hallowed Council of War, where your voices shall be heard. The channel shall be voice-activated, yet those who choose to merely listen and have their questions written and answered shall be equally welcomed.<br />
Should this council be met with favor, it shall become a tradition, held every Wednesday eve.<br />
<br />
<a href="https://discord.com/channels/1107006431028326492/1269389648430628947" target="_blank" rel="noopener" class="mycode_url">Join the Council of War</a><br />
<br />
Brek]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[So what the HELL has Brek been up to with Alamaze!]]></title>
			<link>https://alamaze.net/forum/thread-17248.html</link>
			<pubDate>Fri, 29 Mar 2024 16:16:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17248.html</guid>
			<description><![CDATA[Dear Alamaze Community,<br />
<br />
I'm excited to share with you some of the future developments for our game. Your support, through both play and donations, has been invaluable, and I want to give you a glimpse into the ongoing work behind the scenes.<br />
<br />
Our team, including Mike, has been diligently improving our current system. A significant motivation for acquiring Alamaze was its untapped potential, which we've been actively developing. Our aim is to make the game more accessible to everyone by lowering the entry threshold. This involves revamping the existing code and platform to enable gameplay on various devices like phones, iPads, and computers, thus allowing for easier manipulation of game elements and automating more actions in the background.<br />
<br />
To support these enhancements, I'm planning to invest in a new server that offers greater power and bandwidth. This upgrade will facilitate the addition of new content, such as maps, troops, and kingdoms, and pave the way for introducing more games beyond Alamaze.<br />
<br />
I’ve attached a few screenshots to offer you a sneak peek at the tools and improvements we're implementing. Your feedback is always welcome, so please feel free to send any questions my way.<br />
<br />
I also want to extend a heartfelt thank you to everyone who has contributed financially, with special gratitude to those who have donated multiple times. Your generosity is greatly appreciated. While Alamaze currently costs around &#36;250 monthly to maintain, I anticipate that these new investments will reduce the running costs to below &#36;50. The acquisition of new hardware in the upcoming month will be a significant step in this direction.<br />
<br />
Our goal is to keep Alamaze as accessible and enjoyable as possible until we're ready to introduce a new pricing model—this will only occur once we've expanded our player base and further developed the community to a point where we all feel confident in the game’s value and offerings.<br />
<br />
Here are some examples of the tools that will be part of the "New" Alamaze experience.<br />
<br />
Best regards,<br />
<br />
Brek (John)<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1511" target="_blank" title="">Screenshot 2024-03-29 at 11.14.25 AM.png</a> (Size: 71.91 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
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<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1512" target="_blank" title="">Screenshot 2024-03-29 at 11.17.47 AM.png</a> (Size: 89.49 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1513" target="_blank" title="">Screenshot 2024-03-29 at 11.18.07 AM.png</a> (Size: 117.75 KB / Downloads: 105)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1514" target="_blank" title="">Screenshot 2024-03-29 at 11.20.01 AM.png</a> (Size: 2.72 MB / Downloads: 112)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1515" target="_blank" title="">Screenshot 2024-03-29 at 11.19.38 AM.png</a> (Size: 2.72 MB / Downloads: 111)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1516" target="_blank" title="">Screenshot 2024-03-29 at 11.19.13 AM.png</a> (Size: 3.23 MB / Downloads: 110)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1517" target="_blank" title="">Screenshot 2024-03-29 at 11.21.45 AM.png</a> (Size: 68.07 KB / Downloads: 105)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1518" target="_blank" title="">Screenshot 2024-03-29 at 11.24.22 AM.png</a> (Size: 105.82 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Dear Alamaze Community,<br />
<br />
I'm excited to share with you some of the future developments for our game. Your support, through both play and donations, has been invaluable, and I want to give you a glimpse into the ongoing work behind the scenes.<br />
<br />
Our team, including Mike, has been diligently improving our current system. A significant motivation for acquiring Alamaze was its untapped potential, which we've been actively developing. Our aim is to make the game more accessible to everyone by lowering the entry threshold. This involves revamping the existing code and platform to enable gameplay on various devices like phones, iPads, and computers, thus allowing for easier manipulation of game elements and automating more actions in the background.<br />
<br />
To support these enhancements, I'm planning to invest in a new server that offers greater power and bandwidth. This upgrade will facilitate the addition of new content, such as maps, troops, and kingdoms, and pave the way for introducing more games beyond Alamaze.<br />
<br />
I’ve attached a few screenshots to offer you a sneak peek at the tools and improvements we're implementing. Your feedback is always welcome, so please feel free to send any questions my way.<br />
<br />
I also want to extend a heartfelt thank you to everyone who has contributed financially, with special gratitude to those who have donated multiple times. Your generosity is greatly appreciated. While Alamaze currently costs around &#36;250 monthly to maintain, I anticipate that these new investments will reduce the running costs to below &#36;50. The acquisition of new hardware in the upcoming month will be a significant step in this direction.<br />
<br />
Our goal is to keep Alamaze as accessible and enjoyable as possible until we're ready to introduce a new pricing model—this will only occur once we've expanded our player base and further developed the community to a point where we all feel confident in the game’s value and offerings.<br />
<br />
Here are some examples of the tools that will be part of the "New" Alamaze experience.<br />
<br />
Best regards,<br />
<br />
Brek (John)<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1511" target="_blank" title="">Screenshot 2024-03-29 at 11.14.25 AM.png</a> (Size: 71.91 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1512" target="_blank" title="">Screenshot 2024-03-29 at 11.17.47 AM.png</a> (Size: 89.49 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1513" target="_blank" title="">Screenshot 2024-03-29 at 11.18.07 AM.png</a> (Size: 117.75 KB / Downloads: 105)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1514" target="_blank" title="">Screenshot 2024-03-29 at 11.20.01 AM.png</a> (Size: 2.72 MB / Downloads: 112)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1515" target="_blank" title="">Screenshot 2024-03-29 at 11.19.38 AM.png</a> (Size: 2.72 MB / Downloads: 111)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1516" target="_blank" title="">Screenshot 2024-03-29 at 11.19.13 AM.png</a> (Size: 3.23 MB / Downloads: 110)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1517" target="_blank" title="">Screenshot 2024-03-29 at 11.21.45 AM.png</a> (Size: 68.07 KB / Downloads: 105)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1518" target="_blank" title="">Screenshot 2024-03-29 at 11.24.22 AM.png</a> (Size: 105.82 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update is in!!]]></title>
			<link>https://alamaze.net/forum/thread-17220.html</link>
			<pubDate>Fri, 09 Feb 2024 17:00:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17220.html</guid>
			<description><![CDATA[First a big shout out to UncleMike for the fantastic work, many hurdles had to be jumped to make some of these changes and he did a fantastic job!!<br />
<br />
Enjoy!!<br />
You can find the changes here:<br />
<br />
<a href="https://alamaze.net/forum/thread-9769-post-87233.html#pid87233" target="_blank" rel="noopener" class="mycode_url">https://alamaze.net/forum/thread-9769-po...l#pid87233</a><br />
<br />
<br />
We're thrilled to announce that Alamaze will remain FREE to play for the foreseeable future! Your enthusiasm and support have been incredible, and while many of you have generously contributed, we're inspired to offer an easy way for anyone who wishes to support our expanding universe. We'll be adding a donation link directly on our main page for those who'd like to contribute as we continue to enhance Alamaze with more features and adventures.<br />
<br />
Don't miss out on exploring our newly updated website if you haven't already. We're planning more updates and adding exciting new content over the next few weeks.<br />
<br />
A massive thank you to everyone for your continuous support. Your dedication keeps the magic of Alamaze thriving. Let's keep the adventure going together!<br />
<br />
<br />
<a href="https://alamaze.net/" target="_blank" rel="noopener" class="mycode_url">https://alamaze.net/</a>]]></description>
			<content:encoded><![CDATA[First a big shout out to UncleMike for the fantastic work, many hurdles had to be jumped to make some of these changes and he did a fantastic job!!<br />
<br />
Enjoy!!<br />
You can find the changes here:<br />
<br />
<a href="https://alamaze.net/forum/thread-9769-post-87233.html#pid87233" target="_blank" rel="noopener" class="mycode_url">https://alamaze.net/forum/thread-9769-po...l#pid87233</a><br />
<br />
<br />
We're thrilled to announce that Alamaze will remain FREE to play for the foreseeable future! Your enthusiasm and support have been incredible, and while many of you have generously contributed, we're inspired to offer an easy way for anyone who wishes to support our expanding universe. We'll be adding a donation link directly on our main page for those who'd like to contribute as we continue to enhance Alamaze with more features and adventures.<br />
<br />
Don't miss out on exploring our newly updated website if you haven't already. We're planning more updates and adding exciting new content over the next few weeks.<br />
<br />
A massive thank you to everyone for your continuous support. Your dedication keeps the magic of Alamaze thriving. Let's keep the adventure going together!<br />
<br />
<br />
<a href="https://alamaze.net/" target="_blank" rel="noopener" class="mycode_url">https://alamaze.net/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Missing Turns read here!!]]></title>
			<link>https://alamaze.net/forum/thread-17216.html</link>
			<pubDate>Tue, 23 Jan 2024 17:24:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17216.html</guid>
			<description><![CDATA[First, let me apologize if you didn't receive a turn on a game yesterday.  I made some changes to Alamaze.co so now everything "should" be pointing back to Alamaze.net.  In the process, I found what I think has been causing emails/game turns not to go out sporadically and I think it's now fixed.  Unfortunately, I'm missing some rights to implement the best solution but I'm working on it.<br />
If you didn't get a turn they are still available on your order entry site, if you are having issues email me and I can get them resent.<br />
<br />
John]]></description>
			<content:encoded><![CDATA[First, let me apologize if you didn't receive a turn on a game yesterday.  I made some changes to Alamaze.co so now everything "should" be pointing back to Alamaze.net.  In the process, I found what I think has been causing emails/game turns not to go out sporadically and I think it's now fixed.  Unfortunately, I'm missing some rights to implement the best solution but I'm working on it.<br />
If you didn't get a turn they are still available on your order entry site, if you are having issues email me and I can get them resent.<br />
<br />
John]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update and and thank you for the Donations]]></title>
			<link>https://alamaze.net/forum/thread-17213.html</link>
			<pubDate>Wed, 17 Jan 2024 19:24:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17213.html</guid>
			<description><![CDATA[Some of you have donated multiple times and I just wanted to say thank you, its much appreciated.  <br />
<br />
Mike and I are working on an update to Alamaze which has been slow in coming, but I think you will enjoy.  <br />
<br />
Finally some of you know an Alamaze II is underway behind the scenes, one that will have all the elements of a PBM (Alamaze to start) but with the ability to move troops, emmisaries, agents etc on a phone, computer or tablet.  It will also allow for more maps!<br />
<br />
John]]></description>
			<content:encoded><![CDATA[Some of you have donated multiple times and I just wanted to say thank you, its much appreciated.  <br />
<br />
Mike and I are working on an update to Alamaze which has been slow in coming, but I think you will enjoy.  <br />
<br />
Finally some of you know an Alamaze II is underway behind the scenes, one that will have all the elements of a PBM (Alamaze to start) but with the ability to move troops, emmisaries, agents etc on a phone, computer or tablet.  It will also allow for more maps!<br />
<br />
John]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update is in process]]></title>
			<link>https://alamaze.net/forum/thread-17199.html</link>
			<pubDate>Wed, 06 Dec 2023 00:38:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17199.html</guid>
			<description><![CDATA[Dear Alamaze Community,<br />
<br />
It's been a while since we last had an update, and I wanted to share some exciting news with you. I'm currently collaborating with UncleMike on a new update for Alamaze. While it may not be the flashiest update, my goal is to address areas that often confuse new players and fix various issues. I'm also taking into account the valuable feedback you've provided.<br />
<br />
Given the extensive list of improvements and changes, this update might need to be broken down into multiple parts. Please bear with me as I work through this process. I may make some mistakes along the way, and your most crucial suggestions might not make it into this initial update. However, I want you to know that I'm committed to making Alamaze a better place and more accessible to newcomers.<br />
<br />
I have a special request from the community that would greatly assist in this effort. Could each of you share a brief write-up of the advice you often find yourself giving to new players? I'm aiming to create a quick start guide, building upon the foundation Senior Tac has already provided. Your insights will be invaluable in achieving this goal.<br />
<br />
Thank you for your continued support and patience. I'll keep you updated on the progress of the update as I gather more information.<br />
<br />
Best regards,<br />
<br />
John]]></description>
			<content:encoded><![CDATA[Dear Alamaze Community,<br />
<br />
It's been a while since we last had an update, and I wanted to share some exciting news with you. I'm currently collaborating with UncleMike on a new update for Alamaze. While it may not be the flashiest update, my goal is to address areas that often confuse new players and fix various issues. I'm also taking into account the valuable feedback you've provided.<br />
<br />
Given the extensive list of improvements and changes, this update might need to be broken down into multiple parts. Please bear with me as I work through this process. I may make some mistakes along the way, and your most crucial suggestions might not make it into this initial update. However, I want you to know that I'm committed to making Alamaze a better place and more accessible to newcomers.<br />
<br />
I have a special request from the community that would greatly assist in this effort. Could each of you share a brief write-up of the advice you often find yourself giving to new players? I'm aiming to create a quick start guide, building upon the foundation Senior Tac has already provided. Your insights will be invaluable in achieving this goal.<br />
<br />
Thank you for your continued support and patience. I'll keep you updated on the progress of the update as I gather more information.<br />
<br />
Best regards,<br />
<br />
John]]></content:encoded>
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			<title><![CDATA[Emissary / Agent / Unusual Encounter / Military Diplomacy Calculators LIVE!]]></title>
			<link>https://alamaze.net/forum/thread-17084.html</link>
			<pubDate>Fri, 25 Aug 2023 05:04:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17084.html</guid>
			<description><![CDATA[UncleMike has completed the calculators!!  Check out his post, and thank you Mike for the amazing work.<br />
<br />
<a href="https://kingdomsofarcania.net/forum/showthread.php?tid=17082&amp;pid=85586#pid85586" target="_blank" rel="noopener" class="mycode_url">https://kingdomsofarcania.net/forum/show...6#pid85586</a>]]></description>
			<content:encoded><![CDATA[UncleMike has completed the calculators!!  Check out his post, and thank you Mike for the amazing work.<br />
<br />
<a href="https://kingdomsofarcania.net/forum/showthread.php?tid=17082&amp;pid=85586#pid85586" target="_blank" rel="noopener" class="mycode_url">https://kingdomsofarcania.net/forum/show...6#pid85586</a>]]></content:encoded>
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			<title><![CDATA[Grab a Friend and Play for Free August and September!]]></title>
			<link>https://alamaze.net/forum/thread-17065.html</link>
			<pubDate>Sat, 19 Aug 2023 15:17:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17065.html</guid>
			<description><![CDATA[Okay, I know that some of you, like Strylin, may not have any friends, but you can still play for free!]]></description>
			<content:encoded><![CDATA[Okay, I know that some of you, like Strylin, may not have any friends, but you can still play for free!]]></content:encoded>
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			<title><![CDATA[Livers, Quivers, and Tizzies]]></title>
			<link>https://alamaze.net/forum/thread-17062.html</link>
			<pubDate>Fri, 18 Aug 2023 18:31:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=10000">Maximus Dominus</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17062.html</guid>
			<description><![CDATA[Don't get your liver in a quiver, and definitely don't get in a tizzy!<br />
<br />
Recently, we removed a bunch of postings (and discussion threads) that belonged to the old Alamaze forum. Specifically, 1,253 discussion threads and 52,817 postings were torched to the ground. On second thought, it was decided that we would reverse this decision, and restore the forum database, here, from a recent back-up copy. On the down side, a relative handful of new forum postings and thread have been lost, but all things considered, it was a calculated decision that we felt was best for the new Alamaze forum, for the long turn.<br />
<br />
Brekk gets all of the credit for the superb, headache-free restoring of all of those old postings and threads from the old Alamaze forum. I can't claim any credit for that, since Brekk is a techno-genius-wizard of some sort. Even still, you might not want to let him play with matches. Remember... Only <span style="text-decoration: underline;" class="mycode_u">YOU</span> Can Prevent Forest Fires.<br />
<br />
Our apologies for any inconvenience, stress, or hair falling out (or being ripped out) that this may have caused you.]]></description>
			<content:encoded><![CDATA[Don't get your liver in a quiver, and definitely don't get in a tizzy!<br />
<br />
Recently, we removed a bunch of postings (and discussion threads) that belonged to the old Alamaze forum. Specifically, 1,253 discussion threads and 52,817 postings were torched to the ground. On second thought, it was decided that we would reverse this decision, and restore the forum database, here, from a recent back-up copy. On the down side, a relative handful of new forum postings and thread have been lost, but all things considered, it was a calculated decision that we felt was best for the new Alamaze forum, for the long turn.<br />
<br />
Brekk gets all of the credit for the superb, headache-free restoring of all of those old postings and threads from the old Alamaze forum. I can't claim any credit for that, since Brekk is a techno-genius-wizard of some sort. Even still, you might not want to let him play with matches. Remember... Only <span style="text-decoration: underline;" class="mycode_u">YOU</span> Can Prevent Forest Fires.<br />
<br />
Our apologies for any inconvenience, stress, or hair falling out (or being ripped out) that this may have caused you.]]></content:encoded>
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			<title><![CDATA[Emissary / Agent / Special Encounter Website]]></title>
			<link>https://alamaze.net/forum/thread-17043.html</link>
			<pubDate>Mon, 07 Aug 2023 16:12:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17043.html</guid>
			<description><![CDATA[I want to check the interest of something like this and things you would like me to consider if I move forward with it:]]></description>
			<content:encoded><![CDATA[I want to check the interest of something like this and things you would like me to consider if I move forward with it:]]></content:encoded>
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			<title><![CDATA[Lizard Men versus Lizard Kings]]></title>
			<link>https://alamaze.net/forum/thread-17020.html</link>
			<pubDate>Tue, 01 Aug 2023 18:16:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=10000">Maximus Dominus</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17020.html</guid>
			<description><![CDATA[With regards to the Lizards position, a recent posting by Strylian for game #5684 revealed the following:<br />
<br />
<br />
<blockquote class="mycode_quote"><cite><span> (07-29-2023, 03:58 PM)</span>Strylian Wrote:  <a href="https://alamaze.net/forum/post-84934.html#pid84934" class="quick_jump"></a></cite>Rulers in this Campaign:<br />
<span style="font-style: italic;" class="mycode_i">        Abbr    Region                           Kingdom                                                       Ruled By</span><br />
<br />
          FT     The Crown Islands(1)      The Expanse of the Free Traders                   Rellgar<br />
<span style="font-weight: bold;" class="mycode_b">          LI      Darkover(2)                    <span style="color: #c10300;" class="mycode_color">The Empire of the Lizard Kings </span>                     Zarashand</span><br />
          DA    The Diamond Coast(3)    The Onyx Imperium of the Dark Elves           Runigruth<br />
          RD    Krynn(4)                         The Reign of Terror of the Red Dragons        uncledarkseid<br />
          DK    Triumvia(5)                      The Everlasting Night of the Deathknights     Windstar<br />
          GI     Zanthia(6)                        The Giants Above The Trembling Ground      Strongwill<br />
          HA    Nyvaria(7)                        The Commonwealth of the Halflings              Strylian<br />
          LY    The Sword Coast(8)          The Vile Culture of the Lycans                       Brek<br />
          AN    Pellinor(9)                         The Secret Servants of the Ancient Ones      Jon Deaux<br />
          UN    Zamora(10)                      The Underworld Cult of Secrets                    GrimFinger<br />
          EM    Mythgar(11)                     The Chaotic Planes of the Elementalist          DuPont<br />
          SO    The Untamed Lands(12)   The Hidden Realm of the Sorcerer                Glowamane<br />
<br />
<br />
LET'S GET READY TO RUMBLE! The only rule is no attacking kingdoms where the average height is under 4 feet.</blockquote><br />
SOURCE: <a href="https://kingdomsofarcania.net/forum/showthread.php?tid=17017&amp;pid=84934#pid84934" target="_blank" rel="noopener" class="mycode_url">https://kingdomsofarcania.net/forum/show...4#pid84934</a><br />
<br />
On the other hand, in the 4th Cycle: Maelstrom rulebook on Page #155, it starts the Lizard section by stating:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lizard Men</span><br />
<br />
But just a little bit below that and on the same page of the rulebook, it states:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Special Rules for the Empire of the <span style="text-decoration: underline;" class="mycode_u">Lizard Kings</span> Kingdom:</span><br />
<br />
Which left me wondering whether that page of the rulebook should start with <span style="font-weight: bold;" class="mycode_b">Lizard Kings</span>, instead of <span style="font-weight: bold;" class="mycode_b">Lizard Men</span>?<br />
<br />
On Page #3 of the rulebook, it also lists it as <span style="font-weight: bold;" class="mycode_b">Lizard Men</span>, and it's also listed as <span style="font-weight: bold;" class="mycode_b">Lizard Men</span> on page #192.<br />
<br />
Separate from that, on Page #156 of the rulebook, it states:<br />
<br />
Chameleons add the benefit of surprise to the force size, as does the <span style="font-weight: bold;" class="mycode_b">Lizard Kingdoms</span> ability to mask easily.<br />
benefit of surprise to the force size, as does the Lizard Kingdoms ability to mask easily. Shouldn't it be <span style="font-weight: bold;" class="mycode_b">Lizard Kingdom<span style="color: #c10300;" class="mycode_color">'s</span></span> (possessive form)? Just noticed it while browsing the rulebook.]]></description>
			<content:encoded><![CDATA[With regards to the Lizards position, a recent posting by Strylian for game #5684 revealed the following:<br />
<br />
<br />
<blockquote class="mycode_quote"><cite><span> (07-29-2023, 03:58 PM)</span>Strylian Wrote:  <a href="https://alamaze.net/forum/post-84934.html#pid84934" class="quick_jump"></a></cite>Rulers in this Campaign:<br />
<span style="font-style: italic;" class="mycode_i">        Abbr    Region                           Kingdom                                                       Ruled By</span><br />
<br />
          FT     The Crown Islands(1)      The Expanse of the Free Traders                   Rellgar<br />
<span style="font-weight: bold;" class="mycode_b">          LI      Darkover(2)                    <span style="color: #c10300;" class="mycode_color">The Empire of the Lizard Kings </span>                     Zarashand</span><br />
          DA    The Diamond Coast(3)    The Onyx Imperium of the Dark Elves           Runigruth<br />
          RD    Krynn(4)                         The Reign of Terror of the Red Dragons        uncledarkseid<br />
          DK    Triumvia(5)                      The Everlasting Night of the Deathknights     Windstar<br />
          GI     Zanthia(6)                        The Giants Above The Trembling Ground      Strongwill<br />
          HA    Nyvaria(7)                        The Commonwealth of the Halflings              Strylian<br />
          LY    The Sword Coast(8)          The Vile Culture of the Lycans                       Brek<br />
          AN    Pellinor(9)                         The Secret Servants of the Ancient Ones      Jon Deaux<br />
          UN    Zamora(10)                      The Underworld Cult of Secrets                    GrimFinger<br />
          EM    Mythgar(11)                     The Chaotic Planes of the Elementalist          DuPont<br />
          SO    The Untamed Lands(12)   The Hidden Realm of the Sorcerer                Glowamane<br />
<br />
<br />
LET'S GET READY TO RUMBLE! The only rule is no attacking kingdoms where the average height is under 4 feet.</blockquote><br />
SOURCE: <a href="https://kingdomsofarcania.net/forum/showthread.php?tid=17017&amp;pid=84934#pid84934" target="_blank" rel="noopener" class="mycode_url">https://kingdomsofarcania.net/forum/show...4#pid84934</a><br />
<br />
On the other hand, in the 4th Cycle: Maelstrom rulebook on Page #155, it starts the Lizard section by stating:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lizard Men</span><br />
<br />
But just a little bit below that and on the same page of the rulebook, it states:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Special Rules for the Empire of the <span style="text-decoration: underline;" class="mycode_u">Lizard Kings</span> Kingdom:</span><br />
<br />
Which left me wondering whether that page of the rulebook should start with <span style="font-weight: bold;" class="mycode_b">Lizard Kings</span>, instead of <span style="font-weight: bold;" class="mycode_b">Lizard Men</span>?<br />
<br />
On Page #3 of the rulebook, it also lists it as <span style="font-weight: bold;" class="mycode_b">Lizard Men</span>, and it's also listed as <span style="font-weight: bold;" class="mycode_b">Lizard Men</span> on page #192.<br />
<br />
Separate from that, on Page #156 of the rulebook, it states:<br />
<br />
Chameleons add the benefit of surprise to the force size, as does the <span style="font-weight: bold;" class="mycode_b">Lizard Kingdoms</span> ability to mask easily.<br />
benefit of surprise to the force size, as does the Lizard Kingdoms ability to mask easily. Shouldn't it be <span style="font-weight: bold;" class="mycode_b">Lizard Kingdom<span style="color: #c10300;" class="mycode_color">'s</span></span> (possessive form)? Just noticed it while browsing the rulebook.]]></content:encoded>
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			<title><![CDATA[Building fortifications error]]></title>
			<link>https://alamaze.net/forum/thread-17002.html</link>
			<pubDate>Tue, 11 Jul 2023 04:58:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=818">RELLGAR</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17002.html</guid>
			<description><![CDATA[I attempted to build a great castle and got a error stating it requires a castle.  I have a castle there.  Reloaded page, cleared cache, reloaded, re-entered order,  still same error.<br />
<br />
2 turns in a row I cannot build a great castle. I should have a legendary there by now.<br />
<br />
Anyone else having a similar  error?]]></description>
			<content:encoded><![CDATA[I attempted to build a great castle and got a error stating it requires a castle.  I have a castle there.  Reloaded page, cleared cache, reloaded, re-entered order,  still same error.<br />
<br />
2 turns in a row I cannot build a great castle. I should have a legendary there by now.<br />
<br />
Anyone else having a similar  error?]]></content:encoded>
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			<title><![CDATA[July is Free Enjoy]]></title>
			<link>https://alamaze.net/forum/thread-17000.html</link>
			<pubDate>Tue, 04 Jul 2023 23:48:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17000.html</guid>
			<description><![CDATA[All I ask is if you have someone you think might enjoy trying Alamaze out get them signed up and lets get a mentor game going.<br />
<br />
John]]></description>
			<content:encoded><![CDATA[All I ask is if you have someone you think might enjoy trying Alamaze out get them signed up and lets get a mentor game going.<br />
<br />
John]]></content:encoded>
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			<title><![CDATA[Latest Release Notes July 2022]]></title>
			<link>https://alamaze.net/forum/thread-16988.html</link>
			<pubDate>Wed, 21 Jun 2023 00:21:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-16988.html</guid>
			<description><![CDATA[July 2022 updates to Alamaze<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/pdf.png" title="Adobe Acrobat PDF" border="0" alt=".pdf" />
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			<content:encoded><![CDATA[July 2022 updates to Alamaze<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/pdf.png" title="Adobe Acrobat PDF" border="0" alt=".pdf" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1143" target="_blank" title="">MMXXII_Summer_2022_Release_Notes.pdf</a> (Size: 213.75 KB / Downloads: 7)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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