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		<title><![CDATA[Alamaze - New - Getting Started]]></title>
		<link>https://alamaze.net/forum/</link>
		<description><![CDATA[Alamaze - New - https://alamaze.net/forum]]></description>
		<pubDate>Sun, 28 Jun 2026 15:10:50 +0000</pubDate>
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		<item>
			<title><![CDATA[Kingdom Starting Information - Turn 0 and Regional Information]]></title>
			<link>https://alamaze.net/forum/thread-17297.html</link>
			<pubDate>Fri, 05 Jul 2024 18:16:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17297.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #c14700;" class="mycode_color">Kingdom Turn 0 documents are included as an attachment in this post. Remember, each Turn 0 will vary based on the region you choose; these are provided as examples.</span></span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #c14700;" class="mycode_color">Updates to the </span><span style="color: #00369b;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><a href="https://alamaze.net/wp-content/uploads/2024/07/4th_Cycle_Consolidated_Rulebook-1.9.pdf" target="_blank" rel="noopener" class="mycode_url">rulebook</a></span> </span><span style="color: #c10300;" class="mycode_color">updated to v1.9  </span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Maelstrom map is divided into 13 regions:</span></span><br />
The Crown Islands<br />
Darkover<br />
The Diamond Coast<br />
Krynn<br />
Triumvia<br />
Zanthia<br />
Nyvaria<br />
The Sword Coast<br />
Pellinor<br />
Zamora<br />
Mythgar<br />
The Untamed Lands<br />
Stormgate<br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Regional boundaries are shown as dotted lines on the map that is emailed to the players with every turn of the game (map snapshot of the turn’s results).</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Regional Character:</span></span><br />
The Maelstrom map is unique from other maps in that every region provides one or more advantages for the kingdom that starts the game in that specific region. Regions also determine which kind of troops may be recruited from the area. The benefits are as follows:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Capital Regions – Darkover, Triumvia, Nyvaria :</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">General for all kingdoms, not specifically granted to a single kingdom when selected as initial region</span></span><ul class="mycode_list"><li><span style="color: #c14700;" class="mycode_color">+1.5 Influence (not for Nyvaria)</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Extra Baron</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Kingdom named brigade in 1st group as Veterans</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Kingdom’s capital upgraded with +3,000 census, defense, food, gold</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Darkover</span> may recruit (from popcenter): Northmen, Paladins/Knights of Styx,<span style="color: #c14700;" class="mycode_color"> Vikings</span><br />
<span style="font-weight: bold;" class="mycode_b">Triumvia</span> may recruit (from popcenter): Northmen, Paladins/Knights of Styx, <span style="color: #c14700;" class="mycode_color">Westmen</span><br />
<span style="font-weight: bold;" class="mycode_b">Nyvaria </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Nyvarians</span>, Paladins/Knights of Styx<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Regions of the Trading Coasts – The Crown Islands, The Diamond Coast, The Sword Coast, Zamora :</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">General for all kingdoms, not specifically granted to a single kingdom when selected as initial region</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">All popcenters in these regions gain +20% gold above normal</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Fleets in Sea of Forgotten, Endless Sea, Sorrows gain +1 fleets/+1 naval quality</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Crown Islands region</span>: gains Elite ship (random name) for Sea of the Forgotten, Foreknowledge of Quest encounter<br />
<span style="font-weight: bold;" class="mycode_b">The Diamond Coast region</span>: Kingdom receives +20,000 gold in treasury<br />
<span style="font-weight: bold;" class="mycode_b">The Sword Coast region</span>: Kingdom-named brigade in 1st group as Veterans, Foreknowledge of Excellent encounter<br />
<span style="font-weight: bold;" class="mycode_b">Zamora region</span>: gains Elite ship (random name) for The Sorrows, Foreknowledge of Superior encounter<br />
<span style="font-weight: bold;" class="mycode_b">The Crown Islands </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Northmen, Vikings</span><br />
T<span style="font-weight: bold;" class="mycode_b">he Diamond Coast </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Northmen, Nyvarians, Vikings</span><br />
<span style="font-weight: bold;" class="mycode_b">The Sword Coast</span> may recruit (from popcenter): <span style="color: #c10300;" class="mycode_color">Mythians,</span> <span style="color: #c14700;" class="mycode_color">Westmen,</span> <span style="color: #c14700;" class="mycode_color">Zamorans</span><br />
<span style="font-weight: bold;" class="mycode_b">Zamora </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Mythians, Zamorans</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Savage Regions – Zanthia, Mythgar, The Untamed Lands :</span></span><br />
<span style="color: #c14700;" class="mycode_color">[General for all kingdoms, not specifically granted to a single kingdom when selected as initial region] </span><ul class="mycode_list"><li><span style="color: #c14700;" class="mycode_color">All mountain popcenters in Zanthia gain +2,000 gold then extra 25% gold/defense.</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">All popcenters in Mythgar gain 1,500 defense.</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Mythgar has Enigma encounter for a Pwr-2 Wizard.</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Companion brigades recruited in The Untamed Lands hired at 50% normal cost (both food/gold).</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Zanthia region</span>: <ul class="mycode_list"><li>Companion brigade of highest defense rating available for kingdom in 1st group as Veteran, extra 20,000 gold in treasury, group morale losses due to Suspicious/Hostile are +2 point loss, retreat losses for groups whose kingdom is not in control of the region are x2 due to perilous terrain<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Mythgar region: </span><ul class="mycode_list"><li>Kingdom-named brigade in 1st group as Regular, companion brigade of highest defense rating available for kingdom in 1st group as Veteran, kingdom's capital defense increased +5,000, group with available slot receives pwr-2 wizard<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">The Untamed Lands region: </span><ul class="mycode_list"><li>Two companion brigades of highest defense rating available for kingdom in 1st group as Regular, gains Black Owl Totem and additional Adept in 1st group<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Zanthia </span>may recruit (from popcenter): Mythians, <span style="color: #c14700;" class="mycode_color">Westmen</span><br />
<span style="font-weight: bold;" class="mycode_b">Mythgar </span>may recruit (from popcenter): Mythians, <span style="color: #c14700;" class="mycode_color">Zamorans</span><br />
<span style="font-weight: bold;" class="mycode_b">The Untamed Lands </span>may recruit (from popcenter): Mythians, <span style="color: #c14700;" class="mycode_color">Nyvarians, Zamorans</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Free States – Krynn, Pellinor, Stormgate :</span></span><br />
<span style="color: #c10300;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Stormgate cannot be chosen as starting region however fleets built in Stormgate can be in either The Tempest or Waves of Azure.</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Krynn</span> region: <ul class="mycode_list"><li>Two companion brigades of highest defense rating available for kingdom in 1st group as Regular, gains Champion Stallions in its 1st and 2nd group, gains a Whowie Totem in 1st group, two Red Elk Mounts at capital<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Pellinor </span>region: <ul class="mycode_list"><li>+1 Influence, a brigade of Paladins in 1st group as Veteran (Knights of Styx for Evil kingdoms, Wyvern for BL, RD), gains a General in 1st group<br />
</li>
</ul>
Krynn may recruit (from popcenter): Paladins/Knights of Styx, <span style="color: #c14700;" class="mycode_color">Westmen</span><br />
Pellinor may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Nyvarians,</span> Paladins/Knights of Styx, <span style="color: #c14700;" class="mycode_color">Zamorans</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Stormgate may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Stormgate Guard (Recruit with 125% moral and start as veterans)</span></span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1521" target="_blank" title="">All Kingdom Zero turns.zip</a> (Size: 501.95 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #c14700;" class="mycode_color">Kingdom Turn 0 documents are included as an attachment in this post. Remember, each Turn 0 will vary based on the region you choose; these are provided as examples.</span></span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #c14700;" class="mycode_color">Updates to the </span><span style="color: #00369b;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><a href="https://alamaze.net/wp-content/uploads/2024/07/4th_Cycle_Consolidated_Rulebook-1.9.pdf" target="_blank" rel="noopener" class="mycode_url">rulebook</a></span> </span><span style="color: #c10300;" class="mycode_color">updated to v1.9  </span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Maelstrom map is divided into 13 regions:</span></span><br />
The Crown Islands<br />
Darkover<br />
The Diamond Coast<br />
Krynn<br />
Triumvia<br />
Zanthia<br />
Nyvaria<br />
The Sword Coast<br />
Pellinor<br />
Zamora<br />
Mythgar<br />
The Untamed Lands<br />
Stormgate<br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Regional boundaries are shown as dotted lines on the map that is emailed to the players with every turn of the game (map snapshot of the turn’s results).</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Regional Character:</span></span><br />
The Maelstrom map is unique from other maps in that every region provides one or more advantages for the kingdom that starts the game in that specific region. Regions also determine which kind of troops may be recruited from the area. The benefits are as follows:<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Capital Regions – Darkover, Triumvia, Nyvaria :</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">General for all kingdoms, not specifically granted to a single kingdom when selected as initial region</span></span><ul class="mycode_list"><li><span style="color: #c14700;" class="mycode_color">+1.5 Influence (not for Nyvaria)</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Extra Baron</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Kingdom named brigade in 1st group as Veterans</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Kingdom’s capital upgraded with +3,000 census, defense, food, gold</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Darkover</span> may recruit (from popcenter): Northmen, Paladins/Knights of Styx,<span style="color: #c14700;" class="mycode_color"> Vikings</span><br />
<span style="font-weight: bold;" class="mycode_b">Triumvia</span> may recruit (from popcenter): Northmen, Paladins/Knights of Styx, <span style="color: #c14700;" class="mycode_color">Westmen</span><br />
<span style="font-weight: bold;" class="mycode_b">Nyvaria </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Nyvarians</span>, Paladins/Knights of Styx<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Regions of the Trading Coasts – The Crown Islands, The Diamond Coast, The Sword Coast, Zamora :</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">General for all kingdoms, not specifically granted to a single kingdom when selected as initial region</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">All popcenters in these regions gain +20% gold above normal</span></span><br />
<span style="color: #c14700;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Fleets in Sea of Forgotten, Endless Sea, Sorrows gain +1 fleets/+1 naval quality</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Crown Islands region</span>: gains Elite ship (random name) for Sea of the Forgotten, Foreknowledge of Quest encounter<br />
<span style="font-weight: bold;" class="mycode_b">The Diamond Coast region</span>: Kingdom receives +20,000 gold in treasury<br />
<span style="font-weight: bold;" class="mycode_b">The Sword Coast region</span>: Kingdom-named brigade in 1st group as Veterans, Foreknowledge of Excellent encounter<br />
<span style="font-weight: bold;" class="mycode_b">Zamora region</span>: gains Elite ship (random name) for The Sorrows, Foreknowledge of Superior encounter<br />
<span style="font-weight: bold;" class="mycode_b">The Crown Islands </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Northmen, Vikings</span><br />
T<span style="font-weight: bold;" class="mycode_b">he Diamond Coast </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Northmen, Nyvarians, Vikings</span><br />
<span style="font-weight: bold;" class="mycode_b">The Sword Coast</span> may recruit (from popcenter): <span style="color: #c10300;" class="mycode_color">Mythians,</span> <span style="color: #c14700;" class="mycode_color">Westmen,</span> <span style="color: #c14700;" class="mycode_color">Zamorans</span><br />
<span style="font-weight: bold;" class="mycode_b">Zamora </span>may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Mythians, Zamorans</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Savage Regions – Zanthia, Mythgar, The Untamed Lands :</span></span><br />
<span style="color: #c14700;" class="mycode_color">[General for all kingdoms, not specifically granted to a single kingdom when selected as initial region] </span><ul class="mycode_list"><li><span style="color: #c14700;" class="mycode_color">All mountain popcenters in Zanthia gain +2,000 gold then extra 25% gold/defense.</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">All popcenters in Mythgar gain 1,500 defense.</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Mythgar has Enigma encounter for a Pwr-2 Wizard.</span><br />
</li>
<li><span style="color: #c14700;" class="mycode_color">Companion brigades recruited in The Untamed Lands hired at 50% normal cost (both food/gold).</span><br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Zanthia region</span>: <ul class="mycode_list"><li>Companion brigade of highest defense rating available for kingdom in 1st group as Veteran, extra 20,000 gold in treasury, group morale losses due to Suspicious/Hostile are +2 point loss, retreat losses for groups whose kingdom is not in control of the region are x2 due to perilous terrain<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Mythgar region: </span><ul class="mycode_list"><li>Kingdom-named brigade in 1st group as Regular, companion brigade of highest defense rating available for kingdom in 1st group as Veteran, kingdom's capital defense increased +5,000, group with available slot receives pwr-2 wizard<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">The Untamed Lands region: </span><ul class="mycode_list"><li>Two companion brigades of highest defense rating available for kingdom in 1st group as Regular, gains Black Owl Totem and additional Adept in 1st group<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Zanthia </span>may recruit (from popcenter): Mythians, <span style="color: #c14700;" class="mycode_color">Westmen</span><br />
<span style="font-weight: bold;" class="mycode_b">Mythgar </span>may recruit (from popcenter): Mythians, <span style="color: #c14700;" class="mycode_color">Zamorans</span><br />
<span style="font-weight: bold;" class="mycode_b">The Untamed Lands </span>may recruit (from popcenter): Mythians, <span style="color: #c14700;" class="mycode_color">Nyvarians, Zamorans</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Free States – Krynn, Pellinor, Stormgate :</span></span><br />
<span style="color: #c10300;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Stormgate cannot be chosen as starting region however fleets built in Stormgate can be in either The Tempest or Waves of Azure.</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Krynn</span> region: <ul class="mycode_list"><li>Two companion brigades of highest defense rating available for kingdom in 1st group as Regular, gains Champion Stallions in its 1st and 2nd group, gains a Whowie Totem in 1st group, two Red Elk Mounts at capital<br />
</li>
</ul>
<span style="font-weight: bold;" class="mycode_b">Pellinor </span>region: <ul class="mycode_list"><li>+1 Influence, a brigade of Paladins in 1st group as Veteran (Knights of Styx for Evil kingdoms, Wyvern for BL, RD), gains a General in 1st group<br />
</li>
</ul>
Krynn may recruit (from popcenter): Paladins/Knights of Styx, <span style="color: #c14700;" class="mycode_color">Westmen</span><br />
Pellinor may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Nyvarians,</span> Paladins/Knights of Styx, <span style="color: #c14700;" class="mycode_color">Zamorans</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Stormgate may recruit (from popcenter): <span style="color: #c14700;" class="mycode_color">Stormgate Guard (Recruit with 125% moral and start as veterans)</span></span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://alamaze.net/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1521" target="_blank" title="">All Kingdom Zero turns.zip</a> (Size: 501.95 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Orders help]]></title>
			<link>https://alamaze.net/forum/thread-17143.html</link>
			<pubDate>Sun, 10 Sep 2023 12:51:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=792">Wookie Panz</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-17143.html</guid>
			<description><![CDATA[If any new players feel a bit they can use some help getting their first couple of turns done just make a request here, on the forum, and one of the regular players is sure to help you out.]]></description>
			<content:encoded><![CDATA[If any new players feel a bit they can use some help getting their first couple of turns done just make a request here, on the forum, and one of the regular players is sure to help you out.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Welcome New Players!]]></title>
			<link>https://alamaze.net/forum/thread-16990.html</link>
			<pubDate>Wed, 21 Jun 2023 00:39:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=2218">Brekk</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-16990.html</guid>
			<description><![CDATA[Welcome to Alamaze!<br />
<br />
We are pleased you have joined our community and are confident you will find Alamaze a rewarding experience that may be enjoyed for years. <br />
<br />
<br />
How to Join a Game <br />
1. The Alamaze Forum is the center of our community. It is how you learn about all kinds of news, developments, and various tips from other players. Our player community is very helpful and eager to answer questions. Please use your Alamaze persona for your forum handle as well. If you have not already done so, sign up for a forum account at:<br />
<span style="color: #00369b;" class="mycode_color"><a href="http://kingdomsofarcania.net/forum/member.php?action=register" target="_blank" rel="noopener" class="mycode_url">http://kingdomsofarcania.net/forum/membe...n=register</a> </span><br />
<br />
2. You may login to sign up for games with your Alamaze account at: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://fallofromegame.com/alamazeorders/" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/</a>  </span><br />
<br />
This login page is where you enter the username and password that you provided when you created your Alamaze account (<span style="color: #c10300;" class="mycode_color">not the same as your forum account)</span>.  <br />
<br />
<br />
3. When you login for the first time, you will be directed to the Alamaze Game Queue where you may create and sign up for games. You may play the free Tutorial as many times as you wish until you are comfortable with the user interface of entering your kingdom's actions before joining a real game. <br />
<br />
<br />
4. As a new player, you are entitled to an unlimited number of free Duel games as well, and the Game Queue is where you will be able to create and signup for other games. <br />
<br />
<br />
5. Once you are ready for the next step, create a Duel game. Duel is a 2-player game so another player will join you when they become available. It is recommended that you post a note about the game on the Forum's New Game Signup Section: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://www.kingdomsofarcania.net/forum/forumdisplay.php?fid=20" target="_blank" rel="noopener" class="mycode_url">http://www.kingdomsofarcania.net/forum/f...php?fid=20</a></span><br />
  <br />
This will notify other players that you created a pending game in the Game Queue. Some players don't check the queue very often so notifying others about your Duel game on the forum is recommended. <br />
<br />
Duel games are played on a smaller map called Centauria which is easier to learn than the regular full-sized map. For reference, all maps are available on the Help Guides page: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://fallofromegame.com/alamazeorders/helpguides.html" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/helpguides.html</a> </span><br />
<br />
<br />
6. After getting some experience, you may want to consider joining a full game.<br />
Another game format called Steel has 10 to 12 players and is the most popular way of playing Alamaze. We also offer team-oriented games such as Magic-Alliance which consists of 4 teams with 3 kingdoms (players) on each team. <br />
<br />
<br />
7. Any game after your free and unlimited Tutorial/Duel games will require you to have an appropriate Subscription Plan: <br />
<br />
Finally, we hope that you will enjoy playing Alamaze. Some battles you’ll win and others may not go so well, but we hope that you have a wonderful time playing the game. <br />
<br />
<br />
You may access the official rulebook at: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://fallofromegame.com/alamazeorders/helpguides.html" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/helpguides.html</a> </span><br />
<br />
If you have any questions, send them to: Support@Alamaze.co]]></description>
			<content:encoded><![CDATA[Welcome to Alamaze!<br />
<br />
We are pleased you have joined our community and are confident you will find Alamaze a rewarding experience that may be enjoyed for years. <br />
<br />
<br />
How to Join a Game <br />
1. The Alamaze Forum is the center of our community. It is how you learn about all kinds of news, developments, and various tips from other players. Our player community is very helpful and eager to answer questions. Please use your Alamaze persona for your forum handle as well. If you have not already done so, sign up for a forum account at:<br />
<span style="color: #00369b;" class="mycode_color"><a href="http://kingdomsofarcania.net/forum/member.php?action=register" target="_blank" rel="noopener" class="mycode_url">http://kingdomsofarcania.net/forum/membe...n=register</a> </span><br />
<br />
2. You may login to sign up for games with your Alamaze account at: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://fallofromegame.com/alamazeorders/" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/</a>  </span><br />
<br />
This login page is where you enter the username and password that you provided when you created your Alamaze account (<span style="color: #c10300;" class="mycode_color">not the same as your forum account)</span>.  <br />
<br />
<br />
3. When you login for the first time, you will be directed to the Alamaze Game Queue where you may create and sign up for games. You may play the free Tutorial as many times as you wish until you are comfortable with the user interface of entering your kingdom's actions before joining a real game. <br />
<br />
<br />
4. As a new player, you are entitled to an unlimited number of free Duel games as well, and the Game Queue is where you will be able to create and signup for other games. <br />
<br />
<br />
5. Once you are ready for the next step, create a Duel game. Duel is a 2-player game so another player will join you when they become available. It is recommended that you post a note about the game on the Forum's New Game Signup Section: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://www.kingdomsofarcania.net/forum/forumdisplay.php?fid=20" target="_blank" rel="noopener" class="mycode_url">http://www.kingdomsofarcania.net/forum/f...php?fid=20</a></span><br />
  <br />
This will notify other players that you created a pending game in the Game Queue. Some players don't check the queue very often so notifying others about your Duel game on the forum is recommended. <br />
<br />
Duel games are played on a smaller map called Centauria which is easier to learn than the regular full-sized map. For reference, all maps are available on the Help Guides page: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://fallofromegame.com/alamazeorders/helpguides.html" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/helpguides.html</a> </span><br />
<br />
<br />
6. After getting some experience, you may want to consider joining a full game.<br />
Another game format called Steel has 10 to 12 players and is the most popular way of playing Alamaze. We also offer team-oriented games such as Magic-Alliance which consists of 4 teams with 3 kingdoms (players) on each team. <br />
<br />
<br />
7. Any game after your free and unlimited Tutorial/Duel games will require you to have an appropriate Subscription Plan: <br />
<br />
Finally, we hope that you will enjoy playing Alamaze. Some battles you’ll win and others may not go so well, but we hope that you have a wonderful time playing the game. <br />
<br />
<br />
You may access the official rulebook at: <br />
<span style="color: #00369b;" class="mycode_color"><a href="http://fallofromegame.com/alamazeorders/helpguides.html" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/helpguides.html</a> </span><br />
<br />
If you have any questions, send them to: Support@Alamaze.co]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sign in to Play New Games and Order Entry for Current Games]]></title>
			<link>https://alamaze.net/forum/thread-16987.html</link>
			<pubDate>Tue, 06 Oct 2015 13:18:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://alamaze.net/forum/member.php?action=profile&uid=152">unclemike</a>]]></dc:creator>
			<guid isPermaLink="false">https://alamaze.net/forum/thread-16987.html</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size">Online Order Entry And Validation</span><br />
<br />
URL: <a href="http://fallofromegame.com/alamazeorders/login.php" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/login.php</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The following provides important information on how to use the order entry website:</span><br />
<br />
1) If you haven't done so already, please create an <span style="font-weight: bold;" class="mycode_b">Alamaze Username and Password</span> from the New Player Registration Website located at: <a href="http://fallofromegame.com/alamazeorders/createplayeracct.html" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/...racct.html</a><br />
<br />
2) <span style="font-weight: bold;" class="mycode_b">Enable pop-ups for your browser</span> <span style="font-weight: bold;" class="mycode_b">to use the website</span>. After you successfully login (topmost link above), the next page is displayed in a new browser session so you will need to allow pop-ups to continue. No cookies are saved by this program, but your browser may save certain form data by default. You can disable or clear this through your browser security settings. No harm either way to your online orders.<br />
<br />
3) Before assigning actions for your kingdom, first select the appropriate <span style="font-weight: bold;" class="mycode_b">GAME/</span><span style="font-weight: bold;" class="mycode_b">KINGDOM</span> from the Home page's dropdown list. This will auto-load information about your kingdom for you to issue your actions. However, this auto-load process will not load your present orders that you may have saved on the server. You will need to press the <span style="font-weight: bold;" class="mycode_b">LOAD ORDERS</span> button to load your current actions for the turn that you had saved in order to make any adjustments to your turn before its due date.<br />
<br />
4) Press the <span style="font-weight: bold;" class="mycode_b">VERIFY ORDERS</span> button to verify your orders (check any messages that are displayed on the page).<br />
<br />
5) Press the <span style="font-weight: bold;" class="mycode_b">SAVE ORDERS</span> button to save your orders to the game server. Just entering your orders or pressing the Verify Orders button isn't enough, you actually have to press the Save Orders button to record your actions to the server. You may save an <span style="font-weight: bold;" class="mycode_b">unlimited</span> number of times (so save as often if you like) but only the last version saved will be used for your kingdom's actions. If you happen to change your mind about a particular action for the turn on another day, then press the Load Orders button when you login, make your change, and press the Save Orders button again to record your change(s) to the server.<br />
<br />
6) Always try to submit your orders at least <span style="font-weight: bold;" class="mycode_b">24 hours</span> before its due date. There may be a number of uncontrollable reasons why our web site may be unavailable at the time that you enter your orders, so try to save your actions ahead of the due date. We are not responsible for internet outages or connectivity problems, so try to submit your orders at least a day or so in advance.<br />
<br />
7) While assigning your actions for the turn, check the <span style="font-weight: bold;" class="mycode_b">S.O.</span> (Standing Order) box to convert the order to be a standing order. To cancel a standing order, just uncheck the box on the right side. Or, if you wish to cancel an existing standing order that you made in a previous turn, go to the <span style="font-weight: bold;" class="mycode_b">OTHER</span> menu tab and select the Cancel Standing Order option.<br />
<br />
8) If needed, you may press the <span style="font-weight: bold;" class="mycode_b">EXTRA ORDER</span> button to create another order entry on the page. This may be necessary to create additional orders for your turn (e.g., issuing multiple Escape From Prison actions for your emissary).<br />
<br />
9) Always complete your current order by assigning values for the appropriate fields that are displayed before moving onto another order. This includes selecting <span style="font-weight: bold;" class="mycode_b">LEAVE EMPTY</span> for the remaining fields of an action to fully complete it. When an action is finished, the page will be redrawn with your chosen actions listed in numerical order. If this doesn't happen then the website is waiting for you to complete your order before accepting it. The transfer actions under the Military menu-tab are more complex than others in that some fields are mutually exclusive with each other (e.g., choose either wizard initials or level) or enter an artifact shortname value to complete the action. If you're not specifying an artifact for the transfer, enter the number zero and press the Enter key on your keyboard to complete the action (see #12 below).<br />
<br />
10) If you change your mind about issuing a particular order then select <span style="font-weight: bold;" class="mycode_b">NO ACTION</span> (top of each dropdown list) to clear the action. The same applies while you're in the midst of filling out an order and you change your mind about a particular field. Always clear the order with No Action then start over.<br />
<br />
11) Check the message box area for the running total of your food/gold amounts and other warnings such as receiving troop reinforcements to ensure your actions are valid for the turn.<br />
<br />
12) For text box fields that require you to manually enter a value (e.g., artifact shortnames, skeleton codes), you'll have to press the Enter key to complete the action (preferred). Alternatively, you may click on Verify Orders button, or you may click on your browser's refresh button after typing in the value to register it. If no value should be specified (e.g., not including an artifact when transferring figures to another group), then enter the number zero and press the Enter key.<br />
<br />
13) For map dropdown lists (e.g., group movements), select <span style="font-weight: bold;" class="mycode_b">STOP</span> for the next column if you have less than 8 movement areas to specify.<br />
<br />
14) If you wish to bookmark or make this site a favorite, do so at the <span style="font-weight: bold;" class="mycode_b">Alamaze Login </span>page that requests your username/password. Do <span style="font-weight: bold;" class="mycode_b">NOT</span> bookmark any subsequent page(s) after the login page in an attempt to bypass it since the login procedure looks up your current game/kingdom information that is registered under your account. If you try to bypass this step, the subsequent pages may not load correctly, and you'll eventually have problems entering your orders.<br />
<br />
15) For <span style="font-weight: bold;" class="mycode_b">Ready-Enabled </span>games, go to the Ready menu tab to see when your next turn is due (approx. time). Press the <span style="font-weight: bold;" class="mycode_b">Ready</span> button to indicate that you are ready for your turn to be processed. Make certain that your actions for the turn are final since the game may be launched fairly quickly after all the players have indicated that they are ready.<br />
<br />
16) From the Home page, press the <span style="font-weight: bold;" class="mycode_b">ALL GAMES </span>button to see various info on your games.<br />
<br />
17) Please <span style="font-weight: bold;" class="mycode_b">logout</span> (by completely closing the browser) when you are done with your orders. This step is necessary before accessing your next turn's information because the order entry website requires users to login to access their game information. If you leave the browser open after a turn is processed, you may not see the next turn's information for your game. If this occurs, logout by closing the browser and relog back in and you'll be ok.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Browsers</span><br />
<br />
If you can, please use the latest version of Chrome for entering your orders. Chrome was used for our website development and it will display the page in its proper size and configuration/color. Different browsers may display the various fields differently from each other.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updates/Reload Website</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">For</span> <span style="font-weight: bold;" class="mycode_b">Google Chrome</span>, clear the cache by: (1) click on the <span style="font-weight: bold;" class="mycode_b">3 dots or bars </span>in the upper right corner of the browser, (2) go to <span style="font-weight: bold;" class="mycode_b">Settings</span>, (3) on the left sidebar, click on <span style="font-weight: bold;" class="mycode_b">Privacy and Security </span>and scroll down to the <span style="font-weight: bold;" class="mycode_b">Clear browsing data </span>section, (4) select <span style="font-weight: bold;" class="mycode_b">Advanced</span> and clear all. When finished, go to the Alamaze order entry website and log back in. The browser should automatically download the newly updated files.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">As an alternative (not as good though)</span>, you may login the order entry website and at the Home page, hold down the Shift key on the keyboard and click on the browser's refresh button. You will need to do this on all menu tabs (Political, Covert, Divine, etc.) and not just the Home page since each menu tab is a separate HTML page.]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size">Online Order Entry And Validation</span><br />
<br />
URL: <a href="http://fallofromegame.com/alamazeorders/login.php" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/login.php</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The following provides important information on how to use the order entry website:</span><br />
<br />
1) If you haven't done so already, please create an <span style="font-weight: bold;" class="mycode_b">Alamaze Username and Password</span> from the New Player Registration Website located at: <a href="http://fallofromegame.com/alamazeorders/createplayeracct.html" target="_blank" rel="noopener" class="mycode_url">http://fallofromegame.com/alamazeorders/...racct.html</a><br />
<br />
2) <span style="font-weight: bold;" class="mycode_b">Enable pop-ups for your browser</span> <span style="font-weight: bold;" class="mycode_b">to use the website</span>. After you successfully login (topmost link above), the next page is displayed in a new browser session so you will need to allow pop-ups to continue. No cookies are saved by this program, but your browser may save certain form data by default. You can disable or clear this through your browser security settings. No harm either way to your online orders.<br />
<br />
3) Before assigning actions for your kingdom, first select the appropriate <span style="font-weight: bold;" class="mycode_b">GAME/</span><span style="font-weight: bold;" class="mycode_b">KINGDOM</span> from the Home page's dropdown list. This will auto-load information about your kingdom for you to issue your actions. However, this auto-load process will not load your present orders that you may have saved on the server. You will need to press the <span style="font-weight: bold;" class="mycode_b">LOAD ORDERS</span> button to load your current actions for the turn that you had saved in order to make any adjustments to your turn before its due date.<br />
<br />
4) Press the <span style="font-weight: bold;" class="mycode_b">VERIFY ORDERS</span> button to verify your orders (check any messages that are displayed on the page).<br />
<br />
5) Press the <span style="font-weight: bold;" class="mycode_b">SAVE ORDERS</span> button to save your orders to the game server. Just entering your orders or pressing the Verify Orders button isn't enough, you actually have to press the Save Orders button to record your actions to the server. You may save an <span style="font-weight: bold;" class="mycode_b">unlimited</span> number of times (so save as often if you like) but only the last version saved will be used for your kingdom's actions. If you happen to change your mind about a particular action for the turn on another day, then press the Load Orders button when you login, make your change, and press the Save Orders button again to record your change(s) to the server.<br />
<br />
6) Always try to submit your orders at least <span style="font-weight: bold;" class="mycode_b">24 hours</span> before its due date. There may be a number of uncontrollable reasons why our web site may be unavailable at the time that you enter your orders, so try to save your actions ahead of the due date. We are not responsible for internet outages or connectivity problems, so try to submit your orders at least a day or so in advance.<br />
<br />
7) While assigning your actions for the turn, check the <span style="font-weight: bold;" class="mycode_b">S.O.</span> (Standing Order) box to convert the order to be a standing order. To cancel a standing order, just uncheck the box on the right side. Or, if you wish to cancel an existing standing order that you made in a previous turn, go to the <span style="font-weight: bold;" class="mycode_b">OTHER</span> menu tab and select the Cancel Standing Order option.<br />
<br />
8) If needed, you may press the <span style="font-weight: bold;" class="mycode_b">EXTRA ORDER</span> button to create another order entry on the page. This may be necessary to create additional orders for your turn (e.g., issuing multiple Escape From Prison actions for your emissary).<br />
<br />
9) Always complete your current order by assigning values for the appropriate fields that are displayed before moving onto another order. This includes selecting <span style="font-weight: bold;" class="mycode_b">LEAVE EMPTY</span> for the remaining fields of an action to fully complete it. When an action is finished, the page will be redrawn with your chosen actions listed in numerical order. If this doesn't happen then the website is waiting for you to complete your order before accepting it. The transfer actions under the Military menu-tab are more complex than others in that some fields are mutually exclusive with each other (e.g., choose either wizard initials or level) or enter an artifact shortname value to complete the action. If you're not specifying an artifact for the transfer, enter the number zero and press the Enter key on your keyboard to complete the action (see #12 below).<br />
<br />
10) If you change your mind about issuing a particular order then select <span style="font-weight: bold;" class="mycode_b">NO ACTION</span> (top of each dropdown list) to clear the action. The same applies while you're in the midst of filling out an order and you change your mind about a particular field. Always clear the order with No Action then start over.<br />
<br />
11) Check the message box area for the running total of your food/gold amounts and other warnings such as receiving troop reinforcements to ensure your actions are valid for the turn.<br />
<br />
12) For text box fields that require you to manually enter a value (e.g., artifact shortnames, skeleton codes), you'll have to press the Enter key to complete the action (preferred). Alternatively, you may click on Verify Orders button, or you may click on your browser's refresh button after typing in the value to register it. If no value should be specified (e.g., not including an artifact when transferring figures to another group), then enter the number zero and press the Enter key.<br />
<br />
13) For map dropdown lists (e.g., group movements), select <span style="font-weight: bold;" class="mycode_b">STOP</span> for the next column if you have less than 8 movement areas to specify.<br />
<br />
14) If you wish to bookmark or make this site a favorite, do so at the <span style="font-weight: bold;" class="mycode_b">Alamaze Login </span>page that requests your username/password. Do <span style="font-weight: bold;" class="mycode_b">NOT</span> bookmark any subsequent page(s) after the login page in an attempt to bypass it since the login procedure looks up your current game/kingdom information that is registered under your account. If you try to bypass this step, the subsequent pages may not load correctly, and you'll eventually have problems entering your orders.<br />
<br />
15) For <span style="font-weight: bold;" class="mycode_b">Ready-Enabled </span>games, go to the Ready menu tab to see when your next turn is due (approx. time). Press the <span style="font-weight: bold;" class="mycode_b">Ready</span> button to indicate that you are ready for your turn to be processed. Make certain that your actions for the turn are final since the game may be launched fairly quickly after all the players have indicated that they are ready.<br />
<br />
16) From the Home page, press the <span style="font-weight: bold;" class="mycode_b">ALL GAMES </span>button to see various info on your games.<br />
<br />
17) Please <span style="font-weight: bold;" class="mycode_b">logout</span> (by completely closing the browser) when you are done with your orders. This step is necessary before accessing your next turn's information because the order entry website requires users to login to access their game information. If you leave the browser open after a turn is processed, you may not see the next turn's information for your game. If this occurs, logout by closing the browser and relog back in and you'll be ok.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Browsers</span><br />
<br />
If you can, please use the latest version of Chrome for entering your orders. Chrome was used for our website development and it will display the page in its proper size and configuration/color. Different browsers may display the various fields differently from each other.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Updates/Reload Website</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">For</span> <span style="font-weight: bold;" class="mycode_b">Google Chrome</span>, clear the cache by: (1) click on the <span style="font-weight: bold;" class="mycode_b">3 dots or bars </span>in the upper right corner of the browser, (2) go to <span style="font-weight: bold;" class="mycode_b">Settings</span>, (3) on the left sidebar, click on <span style="font-weight: bold;" class="mycode_b">Privacy and Security </span>and scroll down to the <span style="font-weight: bold;" class="mycode_b">Clear browsing data </span>section, (4) select <span style="font-weight: bold;" class="mycode_b">Advanced</span> and clear all. When finished, go to the Alamaze order entry website and log back in. The browser should automatically download the newly updated files.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">As an alternative (not as good though)</span>, you may login the order entry website and at the Home page, hold down the Shift key on the keyboard and click on the browser's refresh button. You will need to do this on all menu tabs (Political, Covert, Divine, etc.) and not just the Home page since each menu tab is a separate HTML page.]]></content:encoded>
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