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Maximus, I like them as well. It gives a player a visual representation of who is winning and who is losing all in one boat. Let's say that the Necromancer has three or four icons on the map. That means that they are about to win, so that is a flag. Ideally, looking at the information in the turn itself where it lists who owns what regions, and how much you yourself own in them, it is refreshing to see it visually.
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Yeah, when yours ain't up there on the map, that ain't a good sign.
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Developing that map snapshot was one of the most complex things that I had to do programming-wise. Glad it turned out ok, though I like what you did Charles back on turn 0. He created a custom map note where his Foreknowledge gave the location of his initial artifacts. If I were still working on the software, I would make that or something similar as standard on the turn 0 map display. Those map locations should be known due to the Foreknowledge trait.