07-24-2015, 02:34 PM
(07-13-2015, 05:09 PM)Ry Vor Wrote: The chance of leader death is based on the percentage loss of troops, with various modifications by rank and kingdom. For example, the base for a captain is the same % as troop losses, so losing 30% gives a 30% chance of a captain dying, before kingdom modifications. A general has 70% of the troop losses as his base, so 30% losses gives a general a 21% chance of dying.
Protect Heroes and Wizards is a core spell when facing wizard kingdoms, but yes, is not useful attacking PC's.
Don't forget the combat attack spells now feature density, so they are doing 250% of base against an army group. Try it, you'll like it. Remember magic damage occurs after missile phases and before charge / cavalry.
I noticed that the description for guarded attack (#101) has not changed to account for density. Is this an oversight or is it not included?