09-15-2023, 07:30 AM
(This post was last modified: 09-15-2023, 07:55 AM by Maximus Dominus.)
Alamaze Online Order System
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Political
King/Queen
- # 60 – Create Standing Order
Diplomat Actions
- #385 – Escape From Prison
King Actions
- #355 – Relocate Capital
- #455 - Create Sanctuary
- #470 – Enamor Region
- #475 – Denigrate Kingdom
- #480 – Increase Influence
- #490 – Sell Influence
- #990 – Change Ruler’s Name
Political Emissaries/Nobility
Diplomat Actions
- #310 – Maintain Status Quo
- #315 – Stir Unrest
- #320 – Rebel Popcenter
- #330 – Usurp Popcenter
- #350 – Move Emissary
- #380 – Reveal Skeleton
- #385 – Escape From Prison
- #390 – Receive New Title
- #913 – Learn Regional Reaction
- #914 – Learn King’s Influence
Fool
- #483 – Entertain Royal Court
Covert
- # 60 – Create Standing Order
Attack Actions
- #615 – Poison Food
- #900 – Bribe Emissary
- #930 – Sabotage Popcenter
- #935 – Sabotage Seapower
- #940 – Assassinate Figure
- #945 – Assassinate Leader/Wizard
- #955 – Kidnap Figure
- #960 – Steal Artifact
- #965 – Steal Food-Gold-Mithril
Defense Actions
- # 53 – Guard
- # 54 – Counter-Espionage
- #299 – Guard Prisoners
- #385 – Escape From Prison
- #950 – Rescue Hostage
Special Abilities
- #290 – Early Rescue Prisoner (Underworld only)
- #295 – Early Kidnap Figure (Underworld only
Miscellaneous
- #350 – Move Agent
- #500 – Train To Higher Level
- #691 – Trail Group (Early)
- #692 – Learn Group Morale/Attrition
- #910 – Transfer Artifact
- #970 – Recon Area
- #971 – Trail Group (Late)
- #975 – Recon Seapower
- #976 – Search For Popcenters
- #977 – Search For Groups
- #978 – Search For Encounters
- #979 – Advanced Search (All Types)
Divine
- # 60 – Create Standing Order
Divinations
- #750 – Divine Popcenters
- #755 – Divine Seapower
- #765 – Divine Regional Reactions
- #790 – Divine Artifact Name
- #795 – Divine Artifact Location
- #857 – Divine Military Groups
Spells
- # 86 – Summon Avenging Angel
- #302 – Bless
- #775 – Summon Lesser Angel
- #793 – Heal Troops
Miscellaneous
- #350 – Move Priestess
- #780 – Convert Agent to Fanatic
Military
- # 60 – Create Standing Order
Attack Actions
- #110 – Attack Group
- #111 – Attack Group (Delayed)
- #118 – Evasion (((#118 – Evade)))
- #150 – Attack Popcenter
- #160 – Plunder Popcenter
- #170 – Parley Popcenter
- #180 – Threaten Popcenter
- #190 – Siege Popcenter
Defense Actions
- #120 – Defend
- #121 – Entrenchment
Movement
- #710 – Sea Movement
- #715 – Sea Movement (PC Search)
- #720 – Land Movement
- #725 – Land Movement (PC Search)
- #731 – Pursue Group (Pre-Intercept)
- #732 – Intercept Group
- #735 – Pursue Group (Post-Intercept)
Transfers
- #699 – Transfer Inactive (Pre-Move)
- #700 – Transfer Troops
- #701 – Transfer Figures
- #702 – Transfer Inactive (Pre-Move)
- #740 – Combine Groups
- #741 – Transfer Troops (Post-Move)
- #742 – Transfer Figures (Post-Move)
- #743 – Transfer Inactive (Post-Move)
- #744 – Combine Troops
Miscellaneous
- #140 – Investigate Encounter
- #194 – Wintering Group
- #225 – Do Not Feed
- #230 – Do Not Pay
- #235 – Reorganize Troops
- #238 – Morale Bonus
- #550 – Train Troops
- #560 – Recruit Troops (Popcenter)
- #565 – Recruit Troops (Companions)
- #605 – Equip Forged Item
- #730 – Set Ambush
- #745 – Rest Group (((#745 – Rest Troops)))
Magic
- # 60 – Create Standing Order
Combat Spells
- Spell # 73 – Self Invisible
- Spell # 75 – Lightning Attack
- Spell # 77 – Dispel Magic
- Spell # 89 – Wind Storm
- Spell # 90 – Flash Flood
- Spell # 94 – Protect Heroes and Wizards
- Spell # 95 – Stun Leader
- Spell # 96 – Kill Leader/Wizard
- Spell # 98 – Wall of Flame
- Spell #100 – Shield
- Spell #101 – Guarded Attack
- Spell #103 – Firestrike
- Spell #104 – Command Tornado
- Spell #105 – Earthquake
- Spell #106 – Chaos
- Spell #107 – Fear
- Spell #108 – Valor
Unusual Encounters
- Spell #101 – Guarded Attack
- Spell #132 – Light Of The Evening Star
- Spell #133 – Bridge of Mist
- Spell #138 – Mirror Image
- Spell #139 – Wizard Assist Encounter
Popcenter Spells
- Spell #130 – Ward Population Center
- Spell #136 – Dispel Dome of Invulnerability
- Spell #171 – Diplomacy
- Spell #601 – Strengthen Walls
- Spell #602 – Fertile Fields
- Spell #603 – Hidden Ore
- Spell #610 – Raise Population Center Census
Movement
- Spell # 71 – Instant Self Teleport
- Spell #708 – Ship of Mist
- Spell #718 – Speed
- Spell #830 – Teleport Self
- Spell #836 – Teleport Patrol
- Spell #850 – Teleport Brigade
Figure Spells
- Spell #301 – Ward
- Spell #305 – Sleep
- Spell #349 – Conceal Emissary
- Spell #370 – Reveal King's Influence
- Spell #381 – Conjure Scandal
- Spell #386 – Curse
- Spell #933 – Imp Familiar
Group Spells
- Spell # 87 – Destroy Undead
- Spell # 93 – Instant Summon Phantoms
- Spell #112 – Raise Zombies
- Spell #211 – Dire Wolf Familiar
- Spell #778 – Protection from Regional Effect
- Spell #821 – Lesser Masking
- Spell #822 – Greater Masking
- Spell #843 – Invisible Patrol
- Spell #845 – Invisible Brigade
- Spell #846 – Invisible Division
- Spell #860 – Summon Minotaurs
- Spell #861 – Summon Skeletons
Regional Spells
- Spell #661 – Dispel Storm at Sea
- Spell #779 – Dispel Regional Effect
- Spell #781 – Cold Darkness (Regional Effect)
Miscellaneous
- #208 – Create Food
- #209 – Create Gold
- #799 – Magical Research
- #800 – Rite of the Magi
- #888 – Raven Familiar
- #966 – True Seeing
Special
- Spell #525 – Create Magical Item
Kingdom
- # 60 – Create Standing Order
Trade Actions
- #139 – Wizard Assist Encounter
- #200 – Open Market
- #201 – Trade Food For Gold
- #202 – Trade Gold For Food
- #203 – Trade Hostage For Gold
- #204 – Trade Gold For Hostage
- #205 – Trade Artifact For Gold
- #206 – Trade Gold For Artifact
- #215 – Unilateral Transfer (Gift)
- #216 – Trade Mithril For Gold
- #217 – Trade Gold For Mithril
- #411 – Sell Council Seat
- #412 – Purchase Council Seat
Popcenter Actions
- #240 – Tax Popcenter
- #600 – Improve Popcenter
- #609 – Construct Fortifications
- #611 – Construct Building
Seapower Actions
- #245 – Sell Fleets
- #630 – Seapower Enhancements
- #705 – Sea Patrol
- #711 – Merchant Trading Vessel
- #748 – Increase Seapower
- #749 – Create Elite Ship
Special Abilities
- #599 – Dwarven Defenses (Dwarves only)
- #650 – Create Special Location (various)
- #994 – Set Global Agent Training Cost
Miscellaneous
- #352 – Move Mithril Miners
- #430 – Execute Hostages
- #440 – Declare Ally/Enemy
- #495 – Alternate Capital
- #510 – Hire New Figure (Tavern)
- #511 – Hire New Figure (Barracks)
Other
- # 60 – Create Standing Order
High Council Actions
- #210 – Bid For Open Seat
- #400 – Vote On Issue
- #410 – Bid For Next Issue
Artifact Actions
- #351 – Gate (Demon Princes, Onyx Artifact)
- #471 – Enamor Region (Artifact only)
- #476 – Denigrate Region (Artifact only)
- (((#726 – Dimensional Portal)))
- #729 – Teleport Group (Artifact only)
- #791 – Divine Artifact Name (Artifact only)
- #794 – Divine Artifact Location (Artifact only)
- #801 – Research Wizard Level (Artifact only)
- #963 – Destroy Artifact
- #972 – Scry (Artifact only)
- #973 – Scry Multiple Areas (Artifact only)
- #982 – Scry Area As L10 Recon (Artifact only)
Victory Actions
- #996 – Rex Victory Check
- #997 – Team Victory Check
- #998 – Usurper Victory Check
- #999 – Conqueror Victory Check
Miscellaneous
- # 50 – Cancel Standing Order
- #991 – Set ESO Conditions
- #993 - Kingdom Customization
Ready
Sumry
Where do the ones below go in this list?
#212 – Transmute Rare Element (Alchemist)
#236 – Regenerate (various)
#273 – Demonic Denigration (Demon Princes only
#283 – Demonic Regional Submission (Demon Princes only)
#306 – Sleep (Ancient Ones only)
#425 – Reveal All Trades (Halfling only)
#465 – Consul Enamor Region (Ancient Ones only)
#478 – Consul Denigrate Region (Ancient Ones only)
#501 – Rapid Agent Training (Underworld only)
#509 – Test For The Gift
#512 – Hire Special Figure (Halfling only)
#520 – Falconry Train (Ranger only)
#551 – Transmute Damned to Zombie (Necromancer only)
#563 – Raise Dead (Necromancer only)
#564 – Muster The Fallen (Deathknights only)
#585 – Create Alchemist Item (Alchemist only)
#586 – Use Potion (Alchemist only)
#606 – Equip Mithril Item (Dwarven and Elven only)
#607 – Equip Special Weapon (various)
#620 – Torment Prisoner (Deathknights only)
#666 – Summon Fallen Angel (Deathknights only)
#746 – Fireworks (Alchemist only)
# 0 – Presence
# 79 – Power Word Stun
# 80 – Ice Torrent
# 81 – Chain Lightning
# 82 – Prismatic Rays
# 83 – Incendiary Cloud
# 84 – Disintegrate
# 85 – Arcane Disjunction
# 88 – Instant Summon Phantasmal Forces
# 97 – Crack The Sky
# 99 – Summon Death
#109 – Ancient Intervention
#135 – Dome of Invulnerability
#155 – Meteor Strike
#800 – Rite Of The Magi
#308 – Augment Title
#472 – Charm Region
#477 – Infuriate Populace
#481 – Conjure Prestige
#482 – Enhance King's Aura
#658 – Summon Leviathan
#659 – Summon Kraken
#660 – Storm at Sea
#751 – Unveil Population Centers
#782 – Blinding Light (Regional Effect)
#783 – Demonic Visions (Regional Effect)
#784 – Plague (Regional Effect)
#785 – Famine (Regional Effect)
#786 – Bounty (Regional Effect)
#788 – Raise Regional Census (Regional Effect)
#796 – Learn Artifact Power
#815 – Heal
#825 – Simulacrum
#847 – Invisible Army
#851 – Teleport Division
#852 – Teleport Army
#853 – Teleport Army Group
#855 – Locate Character or Group
#858 – Unveil Group Locations
#862 – Summon Ghouls
#863 – Summon Wights
#864 – Summon Specters
#865 – Summon Rock Golems
#866 – Summon Mummies
#867 – Summon Iron Golem
#868 – Summon Air Elemental
#869 – Summon Earth Elemental
#870 – Wraith Form
#871 – Transform to Lich
#872 – Summon Fire Elemental
#873 – Summon Water Elemental
#875 – Sacrifice
#877 – Transform to Nazgul
#882 – Project Image Of Group
#887 – Eagle Familiar
#890 – Summon Monster I (Troglodyte)
#891 – Summon Monster II (Gnoll)
#892 – Summon Monster III (Owlbear)
#893 – Summon Monster IV (Gargoyle)
#894 – Summon Monster V (Manticore)
#895 – Summon Monster VI (Ettin)
#896 – Summon Monster VII (Umber Hulk)
#897 – Summon Monster VIII (Gelatinous Cube)
#898 – Summon Monster IX (Shambling Mound)
#899 – Summon Pit Fiend
#941 – Summon Demon
#942 – Summon High Demon
#985 – Revelation
#974 – Falconry Recon (Ranger only)
#992 – Receive ESO Awards