This is what every Kingdom gets. The basics that the rest modify in some manner or another.
Emissaries:
King
Duke
Count
2x Governors
Ambassador
Fool
Agents:
Agent-3
2x Agent-2
Fanatic-2
Agent-1
Influence: 10
Orders: +2 over influence
Intercept Range: 3 areas
Combat Groups:
1st Group:
Major General
Captain
Power-2
Adept
1 Reg Kingdom Brigade
1 Reg companion Brigae
2nd Group:
General
Centurion
Power-1
1 Reg Kingdom Brigade
3rd Group
Captain
Power-1
1 Reg Kingdom Brigade
4th Group
– empty
Food start
40000
Gold Start
55000
I might be wrong, correct me if I am.
So the first actions of any Kingdom is to Enamor the home region to as close to Friendly as possible. What are the other actions you would do with ANY Kingdom?
Emissaries:
King
Duke
Count
2x Governors
Ambassador
Fool
Agents:
Agent-3
2x Agent-2
Fanatic-2
Agent-1
Influence: 10
Orders: +2 over influence
Intercept Range: 3 areas
Combat Groups:
1st Group:
Major General
Captain
Power-2
Adept
1 Reg Kingdom Brigade
1 Reg companion Brigae
2nd Group:
General
Centurion
Power-1
1 Reg Kingdom Brigade
3rd Group
Captain
Power-1
1 Reg Kingdom Brigade
4th Group
– empty
Food start
40000
Gold Start
55000
I might be wrong, correct me if I am.
So the first actions of any Kingdom is to Enamor the home region to as close to Friendly as possible. What are the other actions you would do with ANY Kingdom?