08-09-2024, 07:28 PM
What Kingdom would be your choice to start in Crown Islands? What actions would be a good start? Where would you choose to expand, all things being equal?
Starting Advantages:
[1] The Crown Islands
1) All popcenters gain +20% gold above normal.
2) Gain +1 fleet in Endless Sea and Sorrows, gain +1 naval quality.
3) Gains Elite Fleet for Sea of the Forgotten.
4) Foreknowledge of Quest encounter.
5) Popcenter recruits: Northmen, Vikings
6) Gets 4 fleets in Sea of The Forgotten, gain +1 naval quality.
Popcenter Recruits
Each are listed, then their abbreviation, followed by their ability ratings: in this order
The ranking, from best to worst, is Superior +[SS], Superior[S], Excellent[E], Very Good[VG], Good[G], Above Average[AA], Average[A], Below Average[BA], Poor[P], Very Poor[VP], Not a Factor[N]
Long Range Missile, Short Range Missile, Charge, 1st Round Melee, 2nd Round melee, Combined, Storm[PC], Defense [standard food/gold payment per turn]
Northmen [NM] [ 4000/6000]A-A-AA-AA-AA-AA-AA-AA [2000/2000]
Vikings [VI] 6000/9000, 1 VETERAN Brigade] AA-AA-G-E-G-AA-G-G [1800/2200]
Starting Advantages:
[1] The Crown Islands
1) All popcenters gain +20% gold above normal.
2) Gain +1 fleet in Endless Sea and Sorrows, gain +1 naval quality.
3) Gains Elite Fleet for Sea of the Forgotten.
4) Foreknowledge of Quest encounter.
5) Popcenter recruits: Northmen, Vikings
6) Gets 4 fleets in Sea of The Forgotten, gain +1 naval quality.
Popcenter Recruits
Each are listed, then their abbreviation, followed by their ability ratings: in this order
The ranking, from best to worst, is Superior +[SS], Superior[S], Excellent[E], Very Good[VG], Good[G], Above Average[AA], Average[A], Below Average[BA], Poor[P], Very Poor[VP], Not a Factor[N]
Long Range Missile, Short Range Missile, Charge, 1st Round Melee, 2nd Round melee, Combined, Storm[PC], Defense [standard food/gold payment per turn]
Northmen [NM] [ 4000/6000]A-A-AA-AA-AA-AA-AA-AA [2000/2000]
Vikings [VI] 6000/9000, 1 VETERAN Brigade] AA-AA-G-E-G-AA-G-G [1800/2200]