08-09-2024, 08:03 PM
What Kingdom would be your choice to start in Zamora? What actions would be a good start? Where would you choose to expand, all things being equal?
Starting Advantages:
[10] Zamora
1) All popcenters in region gains +20% gold above normal
2) Gains +1 fleets in Sea of Forgotten and Endless Sea, gain +1 naval quality
3) gains Elite ship (random name) for The Sorrows
4) Foreknowledge of Superior encounter
5) Popcenters recruit: Mythians, Zamorans
6) Gains 4 fleets in The Sorrows
Popcenter Recruits
Each are listed, then their abbreviation, followed by their ability ratings: in this order
The ranking, from best to worst, is Superior +[SS], Superior[S], Excellent[E], Very Good[VG], Good[G], Above Average[AA], Average[A], Below Average[BA], Poor[P], Very Poor[VP], Not a Factor[N]
Long Range Missile, Short Range Missile, Charge, 1st Round Melee, 2nd Round melee, Combined, Storm[PC], Defense [standard food/gold payment per turn]
Zamorans [ZA] [4000/6000] AA-G-A-AA-AA-A-A-A [1600/1600]
Mythians [MY] [6000/8000, 1 VETERAN Brigade]G-VG-A-A-A-AA-AA-G [1700/2100]
Starting Advantages:
[10] Zamora
1) All popcenters in region gains +20% gold above normal
2) Gains +1 fleets in Sea of Forgotten and Endless Sea, gain +1 naval quality
3) gains Elite ship (random name) for The Sorrows
4) Foreknowledge of Superior encounter
5) Popcenters recruit: Mythians, Zamorans
6) Gains 4 fleets in The Sorrows
Popcenter Recruits
Each are listed, then their abbreviation, followed by their ability ratings: in this order
The ranking, from best to worst, is Superior +[SS], Superior[S], Excellent[E], Very Good[VG], Good[G], Above Average[AA], Average[A], Below Average[BA], Poor[P], Very Poor[VP], Not a Factor[N]
Long Range Missile, Short Range Missile, Charge, 1st Round Melee, 2nd Round melee, Combined, Storm[PC], Defense [standard food/gold payment per turn]
Zamorans [ZA] [4000/6000] AA-G-A-AA-AA-A-A-A [1600/1600]
Mythians [MY] [6000/8000, 1 VETERAN Brigade]G-VG-A-A-A-AA-AA-G [1700/2100]