10-22-2025, 10:08 PM
Lets assume 11 influence and friendly. What do most people do to control the uncontested major human city? Gov stir / Duke incite / count control?
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Opening move vs Major City
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10-22-2025, 10:08 PM
Lets assume 11 influence and friendly. What do most people do to control the uncontested major human city? Gov stir / Duke incite / count control?
10-22-2025, 10:39 PM
You can use these calculators: http://fallofromegame.com/alamazeorders/...eaids.html
10-23-2025, 01:27 PM
Calculators are fixed now, but always a chance of failure even if it’s <1%.
Major city 13 influence Duke incite/Count usurp/gov stir. Friendly reaction, has a good chance to neutralize major city on a good/average/or bad day. And count would have the same chance to take control of it. According the player aid. Note kingdom played has +- factor too
10-23-2025, 07:46 PM
Thanks, Inf 12 in friendly Gov stir, Duke incite, count usurp worked. I took a chance but I couldnt have the city not at least turn neutral.
10-23-2025, 08:08 PM
10-25-2025, 07:50 PM
Spy the city and ward the diplomats so you protect against the sleep and detect intruders. Use your Highest-level diplomat to stir unrest and your lowest diplomat to (rebel/usurper), it preserves your top emissary while keeping the odds the same.
10-25-2025, 08:08 PM
wow, that really good thank you.
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