11-16-2013, 01:39 PM
A single 748 order issued can create 1, 2 or 3 fleets in a single named sea
Only 1 order per Sea will be allowed per turn
The building kingdom must control a PC within 1 area of the named sea
Base quality for new fleets will be the kingdom's starting naval quality rating in that sea (not the current quality rating in place now)
Base cost for each additional fleet (at the same quality as the turn 0 quality for that kingdom in that sea) is 8000 gold.
Each additional 1000 gold will increase the quality of the new fleet by 1 over the starting kingdom quality level in that sea
Fleet quality ratings will be an average of the quality of fleets existing/built
This does not list that the max that can be spent on any single fleet is 12,000 gold. This means that any kingdom with starting sea power below 12 will not be able to reach sea power of 16.
My few encounters with sea fighting show that the greater sea power completely trumps a larger # of fleets. 12 fleets with power 14 will be demolished by 3 fleets with power 15 or 16.
Please allow the ability to spend as much gold as is necessary to build a power 16 fleet for each kingdom. Spending 14,000 to get from 10 to 16 seems steep but not excessive. The inability to attain level 16 fleets in prohibitive.
HT
Only 1 order per Sea will be allowed per turn
The building kingdom must control a PC within 1 area of the named sea
Base quality for new fleets will be the kingdom's starting naval quality rating in that sea (not the current quality rating in place now)
Base cost for each additional fleet (at the same quality as the turn 0 quality for that kingdom in that sea) is 8000 gold.
Each additional 1000 gold will increase the quality of the new fleet by 1 over the starting kingdom quality level in that sea
Fleet quality ratings will be an average of the quality of fleets existing/built
This does not list that the max that can be spent on any single fleet is 12,000 gold. This means that any kingdom with starting sea power below 12 will not be able to reach sea power of 16.
My few encounters with sea fighting show that the greater sea power completely trumps a larger # of fleets. 12 fleets with power 14 will be demolished by 3 fleets with power 15 or 16.
Please allow the ability to spend as much gold as is necessary to build a power 16 fleet for each kingdom. Spending 14,000 to get from 10 to 16 seems steep but not excessive. The inability to attain level 16 fleets in prohibitive.
HT