11-25-2013, 01:57 AM
I agree with many of the comments above. I love to see improvement made to the game even as you are looking forward to a new version. The "hurricane" is likely a maelstrom, and since it is just below the equator, it must be magical!
I like:
A bridge to Northern Mists/Perdition Isle! Is that an AO -- BP crossing?
Details added to the map, such as named mountains (Primus, Titus).
Scattered islands, especially the increased size to the Isle of Avalon - definitely changes the approach to the city.
I wish:
That the new named areas had a purpose other than map-flavoring.
That it was clearer which squares were forest vs swamp, but we can learn!
The grid was darker, or at least able to be made darker within PPT.
That the map details such as the ring, the horse, and the towers were less "obvious" - they will probably confuse people.
I assume:
That DT is the Fire of the Void artifact destroying volcano instead of at location ON.
That areas like locations TJ and VG are still plains.
I like:
A bridge to Northern Mists/Perdition Isle! Is that an AO -- BP crossing?
Details added to the map, such as named mountains (Primus, Titus).
Scattered islands, especially the increased size to the Isle of Avalon - definitely changes the approach to the city.
I wish:
That the new named areas had a purpose other than map-flavoring.
That it was clearer which squares were forest vs swamp, but we can learn!
The grid was darker, or at least able to be made darker within PPT.
That the map details such as the ring, the horse, and the towers were less "obvious" - they will probably confuse people.
I assume:
That DT is the Fire of the Void artifact destroying volcano instead of at location ON.
That areas like locations TJ and VG are still plains.