01-18-2015, 03:13 PM
(01-18-2015, 02:50 PM)Airborne Ranger Wrote:(01-17-2015, 05:55 PM)Jumpingfist Wrote: Thanks Beatific for getting why I posted it in the first place. this is the second game i have effectively been accused of cheating with super PC powers. Both games the number of PC found were well within the norm for how many squares I searched.No one accused you of cheating this game, I cannot comment on first time because I do not know about it, just asking how is it possible. Seeing your explanation it seems there needs to be better randomizing of pc's and a much higher cost for blind recons if veteran player basically knows where pc's will be. It is an unfair advantage not better play. Obviously if finding pc's is not important to the game they would all be given to us at start so we all would have a even chance of gaining them, so knowing where hidden pc's MIGHT be is an advantage by just playing more and logging where they might be on first turn.
In this case I found 5 PCs in 22 squares scouted. it has been well documented PC are 1 in 4 throughout alamaze finding 4 of the 5 as villages was actually unlucky even. I am trying to set myself up for success by scouting as much as possible. nobody wrote complains when I scouted 19 squares in another game on T1 to find 1 village. it happens I keep moving on with it.
Everyone focuses in on the blink scouting with emmies. in this case I could have used my two P1s to scout the same squares. would have been free and given me information of both a PC or US or if I group had moved onto the location. Moving the emmy does have a cost in that you get less information but has a reward you could get some extra gold on turn 3. another cost is you must leave that much extra just incase they land on something. Also if you land on two villages now you do not have town taking emmies for T2. I think they should cost normal cost to try and move them but really should not have been a focus on complaining. It was simply a preference but changed nothing in the outcome of events.
Again the cost for using an emmy should be paid for this if you do not find pc and maybe the emmy should be "lost in the wild" for a turn and not be able to be used following turn if he misses finding a pc? That may balance out the advantage veteran players have if they might suffer a set back by trying this move.
People please stop being thin skinned, I thought the question of how getting 2 regions on turn 5 was reasonable as most players have a hard time getting 1 by that time, something did not seem right so I asked. No rules were broken as I said but lets level the playing field for all, knowing where pc's might be because you played a lot is not better playing but more played games and logging where set ups are more likely to place pc's. I am guessing there are only so many set ups for pc out there in the system? I don't know, but geez chill out, I know I was not the only one wondering how you did it.
I think Uncle Mike's efforts should pay great dividends here. Scrambling PC locations (and numbers) will certainly fix this particular problem in the future. The downside, of course, is that if you get unlucky and cannot locate PCs quickly, you are pretty much knocked out of the game economically. Like most 4x games, what happens economically in the first few turns dominates the rest of the game. Of course, the HP can somewhat offset this if you save the money for her (or start with her). Not sure if there is a structural fix to the "tough luck chum" unless, of course, other viable options exist to build you economy. I have tried building gold mines myself, but they just don't seem to cut it. The economic growth curve is simply insufficient in comparison with getting a region (in the North, with winter, break even for gold mine investment is roughly turn 12 (after converting food). Taking a region breakeven is immediate (actually well into the black for food and gold). So this imbalance pretty much leads to the recognition amongst experienced gamers that the lead is insurmountable. I am seeing it in other games and am wondering if the southern races have too much of an additional advantage in not having their starvation turns until well past that initial critical growth curve. Just thinking out loud here folks. Please comment or don't as you see fit.