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#161 - Full Steel
#21
I would like the ESO and SVC to be selected turn 1 - turn 3, but I haven't received confirmation that it has been coded that way.  If it hasn't, then it still needs to be done on Turn 1.
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#22
I'm in the process of reviewing the old database for any deaths (emissary, group leaders, and/or wizards) and will manually adjust your kingdom appropriately if needed. Turn 12 will not be re-run and I'll email you the change(s).
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#23
Game 161 Turn 15 may have to be re-run. I was upgrading the code to use official sea battle values and forgot to turn on group sea battles. Will let you know more later. Sorry about this, this one is my fault.
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#24
Game 161 Turn 15 rerun was emailed out around 2:20pm EST. Use these results for your upcoming Turn 16 orders (due Friday April 4).
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#25
Well at least you made Mr. TR day with the rerun. He now gets to keep his king and HP for at least this turn.
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#26
Yeah, I had a really key result turn around on me as well. Sad
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#27
My king, my HP, my turn 15 reinforcements...I think I'll keep having flashbacks of the original run, but this will help my PTSD a lot!
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#28
He he, I guess I should not whine that my priestess died, then. Smile
bananas (on the forums)
Arch-Mage of Entropy (in games)
             - Wanderer of Alamaze

Player nominated - 
157 - TR : Chancellor 
161 - AN : Chancellor & Iron Willed
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#29
(03-31-2015, 11:01 PM)bananas Wrote: He he, I guess I should not whine that my priestess died, then. Smile

Not sure about that one Bananas. In the past is was allowed to bring back a priestess that died from a rerun.   Maybe ask support about this as I am not sure if this is still the policy.
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#30
(03-31-2015, 08:59 PM)Thudargh Wrote: My king, my HP, my turn 15 reinforcements...I think I'll keep having flashbacks of the original run, but this will help my PTSD a lot!

Not sure you should have gotten the reinforcements.   I did still take your capital.  Unless it moved to a place with a group.
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