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New Cycle of Magic Game?
#11
If it is ANON I'm in Smile
Podium player returning to the conflict!
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#12
(06-06-2014, 04:24 PM)Jumpingfist Wrote: I am fine with anon or normal personally. But was thinking still anonymous just know the players involved not there team or kingdom. I think if someone wants to cheat and contact someone else in the game for plans is really not worth the risk of what they would go through on these forums should they get caught.

I would play if the teams act as enemies to one another.

If individual players are going to make peace agreements or alliances with members of other teams then I would sit this one out.
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#13
(06-06-2014, 05:02 PM)Hawk_ Wrote:
(06-06-2014, 04:24 PM)Jumpingfist Wrote: I am fine with anon or normal personally. But was thinking still anonymous just know the players involved not there team or kingdom. I think if someone wants to cheat and contact someone else in the game for plans is really not worth the risk of what they would go through on these forums should they get caught.

I would play if the teams act as enemies to one another.

If individual players are going to make peace agreements or alliances with members of other teams then I would sit this one out.

Excellent point Hawk. Maybe anon is best to prevent this. Warlords works very well and this game is basically a 12 player warlords with 2 teammates to interact with.
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#14
(06-06-2014, 05:07 PM)Jumpingfist Wrote:
(06-06-2014, 05:02 PM)Hawk_ Wrote:
(06-06-2014, 04:24 PM)Jumpingfist Wrote: I am fine with anon or normal personally. But was thinking still anonymous just know the players involved not there team or kingdom. I think if someone wants to cheat and contact someone else in the game for plans is really not worth the risk of what they would go through on these forums should they get caught.

I would play if the teams act as enemies to one another.

If individual players are going to make peace agreements or alliances with members of other teams then I would sit this one out.

Excellent point Hawk. Maybe anon is best to prevent this. Warlords works very well and this game is basically a 12 player warlords with 2 teammates to interact with.

I do trust our community to play fair by team lines if that is what everyone agrees to. Either way would be fine by me.

We can see what format other players would prefer.
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#15
(06-06-2014, 05:07 PM)Jumpingfist Wrote:
(06-06-2014, 05:02 PM)Hawk_ Wrote:
(06-06-2014, 04:24 PM)Jumpingfist Wrote: I am fine with anon or normal personally. But was thinking still anonymous just know the players involved not there team or kingdom. I think if someone wants to cheat and contact someone else in the game for plans is really not worth the risk of what they would go through on these forums should they get caught.

I would play if the teams act as enemies to one another.

If individual players are going to make peace agreements or alliances with members of other teams then I would sit this one out.

Excellent point Hawk. Maybe anon is best to prevent this. Warlords works very well and this game is basically a 12 player warlords with 2 teammates to interact with.


I like this idea a lot.....12 player anon warlords. Smile
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#16
Count me in! I would like, though, if this to be anonymous, I would like for the exception that the team members know the identities of those they are working with. In addition, you don't have to worry about a teammate making a pact with another faction.
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#17
(06-06-2014, 03:52 PM)Jumpingfist Wrote: I know one of the hang up is teammates dropping out? Could we be allowed to take over dropped teammate position or as DuPont suggested allow for standby to fill them far past the normal six turn limit?

I also think to allow the new guys a better chance to get with others maybe form up team here but not let others know kingdoms they are playing. I would have no problem with teaming up with Wyland and panda if they are willing to form a first team.

Sounds great! I think that people on the same team should be known to each other so they can communicate.
"Have you ever considered piracy? You'd make a wonderful Dread Pirate Roberts."
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#18
Quote:I like this idea a lot.....12 player anon warlords. Smile

Not Warlords: Warlords is a 4 player game. This would be 2nd Cycle of Magic: 12 kingdoms in 4 teams of 3 and 12 players. Modifications TBD.
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#19

I like this idea a lot.....12 player anon warlords. Smile
Quote:Not Warlords: Warlords is a 4 player game. This would be 2nd Cycle of Magic: 12 kingdoms in 4 teams of 3 and 12 players. Modifications TBD.

Right... I meant that each teams' kingdoms and players are anon to the other teams....it's like Warlords in that sense ...except there's 12 players. Smile
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#20
I'll join.
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