Alliance Colors
We haven't done an Alliance game (used to be called Magic) in a while, let's give that a shot.
This is four teams of three kingdoms, so 12 players each controlling one kingdom with two teammates. Chivalry bonus for non-podium players. Win by the team controlling six regions.
Preset teams makes for a more balanced battleground in this format. The alliances are:
Green: Amazon, Elves, Underworld
Red: Cimmerian, Dwarves, Demon Princes
Black: Dark Elves, Tyrant, Sacred Order
Blue: Ancient Ones or Nomads, Halfling, Rangers
Sign up for a team, alone or with friends. Select a team captain to allocate the kingdoms once the game fills (i.e., for team Blue, captain assigns who has the AN, HA and RA).
This is several players favorite format. Diplomacy is within your team only. We put extra emphasis on honor in this one: you've got two teammates counting on you so don't drop unless the whole team decides to late in the game.
We haven't done an Alliance game (used to be called Magic) in a while, let's give that a shot.
This is four teams of three kingdoms, so 12 players each controlling one kingdom with two teammates. Chivalry bonus for non-podium players. Win by the team controlling six regions.
Preset teams makes for a more balanced battleground in this format. The alliances are:
Green: Amazon, Elves, Underworld
Red: Cimmerian, Dwarves, Demon Princes
Black: Dark Elves, Tyrant, Sacred Order
Blue: Ancient Ones or Nomads, Halfling, Rangers
Sign up for a team, alone or with friends. Select a team captain to allocate the kingdoms once the game fills (i.e., for team Blue, captain assigns who has the AN, HA and RA).
This is several players favorite format. Diplomacy is within your team only. We put extra emphasis on honor in this one: you've got two teammates counting on you so don't drop unless the whole team decides to late in the game.