Nature
Follow This Easy Process To Get Started Playing Alamaze
Step #1 - Register for Forum Account      Step #2 - Create New Player Account      Step #3 - Sign In  (to issue turn orders and join games)
ATTENTION: After Creating Player Account and Signing In, select the GAME QUEUE link in the Order System screen to Create or Join games.
Alamaze Website                 Search Forum              Contact Support@Alamaze.net


Player Aids             Rulebook             Spellbook             Help Guides             Kingdom Set-Ups             Kingdom Abbreviations             Valhalla             Discord

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Emails Or Login
#11
(12-21-2015, 10:50 PM)Ry Vor Wrote: We are accustomed to email, but if you knew the same service turnaround existed, e.g., at 5 after noon you knew your turn would be there, and from that place you could also access all past turns from a pull down, and likely also send direct communication from the server to the player (we did that in FoR), and it provides a better facility for fast turn around using the "ready" button, it might be something to reconsider.   Now you likely have an email folder for each game, as well as a folder for each map, maybe correspondence, etc.

Maybe there could be a test, but if it looks like most people want email no matter what, it's not worth Mike's time to develop.

In Fall of Rome, you went to one website, check any turns, issue any orders, interact with the map, send communication, and its all on hosted servers without having to launch applications, create folders, manage emails, etc.

Think about it, won't you?


I could wrap up what I've done for the 3rd Cycle solo game with Ry Vor's restrictions for an intro game (he just sent me a document about it) and let the players see the difference of not receiving an email of their turns. It won't be for a while yet and it won't have a computer controlled opponent with the first release but it'll be something to compare and possibly get used to as we move towards a Kingdoms of Arcania version of the game.

Also, I spoke to a co-worker of mine who suggested a neat trick for me to do on the server that should allow multiple players to run the game rather than just one. I haven't tried it yet but that will allow me to expand the solo game to something like 3-4 players of either human or computer controlled positions which would be better in the long run.
Reply

#12
I like to keep my turns to look back and see what happened in a similar situation. I would be fine if I was able to download my turn in a reasonable format to see it. when at work I look at my turn on my Laptop but do the orders on my iPad. I like to plan turns when away from the Internet.

I am all for a great interface but want my turns to be available for me anytime.
Reply

#13
I like the email system.

I like being able to email the turns easily to other players.
Reply

#14
Just a note that the parsers require a turn file. If you do it online you'd have to be able to dowload turn files in the same format.
E-mail still works for me. But what i really want is api to the server to build a better client!
Reply



Forum Jump:


Users browsing this thread:
2 Guest(s)

Powered By MyBB, © 2002-2025 Melroy van den Berg.