Rogal here with my after action report. To start off with, I would always play this into soundtrack before I did any of my turns:
https://www.youtube.com/watch?v=YDDkCiUhHCc
I started off like I do in every game, try and get my region as fast as possible. 2nd order of business would be to get a sea population center. Third would be to work on my ESO goals. The final thing I would do is go crazy with an Excel sheet to track agents hiring and training. Early questions I wanted to see, would I go to war or cohabit my home lands? I really wanted to see how good or bad the income would be from other kingdoms and agent activity.
Turn 1 - 5 With so few orders and so much scouting with agents and groups I had excess gold so I figured going all out on High counsel and in the long run I would be able to get my next few influence raises on the cheap. In return, I sold some food (36000) and made over 30,000 gold from
other sources. This opened my eyes a little, I see a lot of other kingdoms agent training so lets take advantage of that. I thought that if agent training was high, I would be the only real agent power. Prices could also be set low and gain me a lot of gold and indirectly help me deal with wizards cause every one will assume I will be killing casters but in reality, that gains me nothing. I figured that I would let others do the dirty work, I am after specific targets and hope the WI,SO,WA casters are killed with my ever so grateful gift of cheap agents. I moved on Cradia and my true answer was near, would I have a political duel with the Gnomes, I did not but had some issues with other population centers. I also saw some early ally statements, this kind of put my guard up as well as put a target on some kingdoms backs.
turn 6 - 10 Capital at sea, done. Gave up on my home region and let the GN have it. I figured to have just enough to take it over in the end, but let the Gnomes deal with a Troll, giant, or Dragon invasion for I should of been raising my top agents at first and not so much scouting, if I went to war now, my agent advantage was not big enough. From this point on, no issues really would arise from the gnomes again, but did act as a shield wall while I was still weak. By turn 10, I got my major ESO, Really went to town on my agents, and began looking for targets off all different types (artifacts, pop centers, ect.).
Turn 11-15 It looks like the Trolls and the Gnomes are going to fight, better get my nave in gear, which gets beaten back by the Trolls. I see that the SO and RD are in a tiff, and look at all those artifacts big red has, I might need to borrow some of them one day. found the Warlock capital and sanctuary, need to go see what could be there as well. Basically these turns were all about training agents and casters and looking at other areas to move my top agents for better target acquisition and concealment. How many people really check there own villages for enemy agents? P.S. I found a few who do.
Turn 16 - 22 Now the game begins. The plan was to hit many empires for things I wanted but not cause a true confrontation if possible. First up the Trolls and ancient ones. Nabbed an governor and a 10 agent just before they dropped, oh well. For some reason, the Giants wanted to take a small water pop center from me, so in return I took a princess, a Duchess and a small agent in return. Then, much to my surprise, look who's back, the Big Red Ones with 4 artifacts, I went for 4 and got 2 of them.
This is why I like Anon games , I would not of tried the robbery if I knew VballMichael was running the kingdom, for I would of assumed he would have counter agents or would move more then 5 spaces the following turn. Nabbed me Elan, the flaming sword of the north, and a Ring of spells which I am guessing at one time were SO artifacts. My question is how the heck did someone get those four artifacts so early in the game, Like turn 10 early. Once I saw the DA with the first failed attempt at a victory condition, I went after points every way I could.
end results:
Total starting agents
44
Total agents in the game
75
Total hires and trainning
279
Total income from others
418,500.00
400 Regional Substantial in a region: Runnimede
200 Military Have a marshal: (1UN) Marshal Snake
200 Magic Have a pwr 5-6 wizard: (1UN) Pwr-6 Virwild
200 Magic Have a pwr 5-6 wizard: (2UN) Pwr-5 Hawkwind
200 Magic Have a pwr 5-6 wizard: (4UN) Pwr-5 Takinnia
200 Artifact Item: Demon Doom
600 Artifact Item: Elan, Flaming Sword of the North
300 Artifact Item: Ring of Spells
400 Political Have an influence of 20+: 20.00
200 Political Member on the High Council
400 Covert Have an agent 11+: Agent 19 Sudden Seven
400 Covert Have an agent 11+: Agent 19 Tragedy
400 Covert Have an agent 11+: Agent 18 Gray Mouser
400 Covert Have an agent 11+: Agent 17 Sidewinder
400 Covert Have an agent 11+: Agent 16 Cobra
400 Covert Have an agent 11+: Agent 16 Slip Knot
400 Covert Have an agent 11+: Agent 15 DHOLF
400 Covert Have an agent 11+: Agent 15 First Silence
400 Covert Have an agent 11+: Agent 14 DENTON
200 Covert Have an agent 8-10: Agent 10 DOKKEN
200 Covert Have an agent 8-10: Agent 9 ELSA
120 Covert Prisoner: (Giant) Princess Yara At Area UA
105 Covert Prisoner: (Giant) Duchess Zusha At Area UA
90 Covert Prisoner: (Elven) Countess Elros At Area UA
75 Covert Prisoner: (Darkelven) Baron KARL At Area UA
45 Covert Prisoner: (Ancient Ones) Governor ZOROS At Area UA
100 Covert Prisoner: (Troll) Agent 10 Troll's Best At Area UA
90 Covert Prisoner: (Red Dragon) Agent 9 Ruby Sky Death At Area UA
10 Covert Prisoner: (Giant) Agent 1 ONYX At Area UA
400 Economic Total gold production of 150k+: 163,309 gold per month
1,000 Citizenship Survive until end of game
P.S. I did not kill anyone, so If you got assassinated I was not the cause, but maybe me setting the training cost so low led to it.