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Maybe add dispel dome to a few weapon artifacts to make the military kingdoms play fair. I would say give the Cimmerians immunity to death magic. Conan knew what was best in life!!!
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Very good points UM.
Not saying this is the solution, but maybe offer the Dispel dome a level or 2 earlier, or introduce a percentage chance of failure to the dome itself (similar to the prestige spell where it only works 75% of the time). ...thinking out loud.
The Frost Lord,
Centurion in the Military War College
Pioneer of Alamaze
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Add an Artifact to the game; perhaps as a Customization item for #11, perhaps 1-2 kingdoms start with one, and perhaps a couple as randomly placed U.S. artifacts.
This artifact is for groups and serves two functions: 1) it automatically casts Dispel Dome at its location, and 2) the possessing group can only be hit by a maximum of 1 Summon Death spell on that turn.
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I think Domes should be able to be automatically brought down as long as the Group has 1 more wizard level than the Casting Wizard.
So if a level 7 wizard casts a dome the attacking army could bring it down by having 2 level 4 wizards in the group.
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I agree with Imperial Tark. Or if the artifact is a foreknowledge artifact it has to be obtainable by the kingdom easily, not placed on the opposite side of the map
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You know what might be cool and balanced? Adding a lower level spell that dispels all domes but has either a loss of level (a la Ancient Intervention) or a percent chance of death to cast.