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(04-04-2020, 01:14 AM)Ry Vor Wrote: (04-03-2020, 05:58 PM)Acererak Wrote: (04-02-2020, 07:40 PM)Senior Tactician Wrote: (04-02-2020, 07:01 PM)Brekk Wrote: It sucked to be the Gnomes in this game
lol, sorry man. But hey, you didn't make it easy for anybody. I was waiting to see if maybe the SO would want to try and control Nyvaria, he would have to either take my water castle, or your capitol and it looks like he didn't want any part of that... neither did I, although I did consider it.
I took everything but the GN Capital and your water town at one point and it wasn't enough. With a greater castle on your water town- and a legendary castle on the GN capital it couldn't be done.
The game devolved in the end to me to who could build the most legendary castles. I was producing 1.7 million food per turn at the end. My capital alone produced 1.2 Million.
Crazy.
Reg Area Name Type Defense Defense Census Food Gold Other
13 NP Stormgate Major City 177,712 195,483 29,633 7,118 31,623 Coastal
Buildings: Legendary Castle, Bazaar, Great Temple
12 XU Blackfire Major City 176,418 194,060 76,477 293,178 15,458 NA
Buildings: Legendary Castle, Great Temple, Great Mage Tower
4 JB Sirocco Major City 174,351 174,351 72,655 -5,277 31,755 NA
Buildings: Legendary Castle, Great Temple, Great Mage Tower
12 YT Yuster Hills Town 195,863 215,449 60,113 1,218,620 123,114 Capital
Buildings: Legendary Castle, Bazaar, Forge, Forum, Granary, Secret Passages, Great Temple,
Great Mage Tower
Possesses: Glyph of Protection, Red Elk Mount
12 WW Silvan Dell Town 181,385 199,524 35,963 143,350 3,757 NA
Buildings: Legendary Castle, Great Mage Tower
3 CV Rubicon Town 72,984 72,984 33,641 1,180 7,302 NA
Buildings: Great Castle
3 HT New Crossing Town 64,738 64,738 31,058 724 5,772 NA
Buildings: Great Castle, Wizard Tower
4 LB Tarks Imerium Village 3,382 3,382 13,900 7,366 2,405 NA
------- ------- -------
353,440 1,666,259 221,186
======= ======= =======
I hate to squeal, but those that were around at the playtest for Maelstrom, and it's still on the forum, were saying, Ry Vor, we are all going to starve to death. Then we hear about 1 million food.
THE AN in that one had twice as much food. But I only finished 4th. The numbers get lost at the bottom but the food is 3,280, 594 and I don't think that is the highest ever in Maelsrtom by any means. RY Vor is right, if you can get bounty going and hold your area food is no problem. Players have adapted to the food demand.
Reg Area Name Type Defense Defense Census Food Gold Other
10 XE Python Cove Major City 231,713 254,884 128,246 141,582 78,743 Coastal
Buildings: Legendary Castle, Bazaar, Granary, Port
10 YF Arasi Night Town 204,902 225,392 76,972 2,574,987 41,163 Coastal, Capital, Hidden
Buildings: Legendary Castle, Bazaar, Forge, Forum, Granary, Port, Secret Passages, Temple,
Thieves Guild, Great Mage Tower
Possesses: Glyph of Concealment, Plow of the Prophet
10 UB Giant Moon Town 182,287 200,516 43,278 39,689 15,885 NA
Buildings: Legendary Castle, Bazaar, Granary
10 ZH Onyx Trail Town 176,461 194,107 37,957 37,387 6,192 NA
Buildings: Legendary Castle
11 TO Hadens Spires Town 48,258 48,258 39,616 6,926 19,583 NA
Buildings: Castle, Bazaar, Forge, Forum, Secret Passages, Temple, Thieves Guild, Wizard
Tower
10 ZC Taris Minor Village 4,140 4,554 14,846 93,311 3,726 Coastal
10 ZE Smuggler's Bay Village 3,905 4,296 16,005 113,644 5,946 NA
Buildings: Wizard Tower
10 YA Ohmans Haven Village 3,272 3,599 13,934 94,117 3,558 NA
10 XG Sad Melody Village 3,166 3,483 14,747 94,969 2,796 NA
10 YL Minnow Stream Village 3,062 3,368 18,367 84,342 2,977 NA
------- ------- -------
403,9683,280,954 180,569
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Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
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(04-04-2020, 12:45 PM)PTRILEY Wrote: Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
I think you need to trade in your wand.
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(04-04-2020, 01:06 PM)Wookie Panz Wrote: (04-04-2020, 12:45 PM)PTRILEY Wrote: Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
I think you need to trade in your wand.
I am actually very soon
(04-04-2020, 12:45 PM)PTRILEY Wrote: Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
As the WA noted, I had a remarkable run on Bounty, seems like I got it to go 10 or so times in a row. And the AN has the plow so no fair. My capital would have produced 3.6 Million food per turn by itself if I had that one.
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(04-04-2020, 06:19 PM)Acererak Wrote: (04-04-2020, 12:45 PM)PTRILEY Wrote: Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
As the WA noted, I had a remarkable run on Bounty, seems like I got it to go 10 or so times in a row. And the AN has the plow so no fair. My capital would have produced 3.6 Million food per turn by itself if I had that one.
Well at lest the bounty code works right? Smh
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(04-04-2020, 06:30 PM)PTRILEY Wrote: (04-04-2020, 06:19 PM)Acererak Wrote: (04-04-2020, 12:45 PM)PTRILEY Wrote: Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
As the WA noted, I had a remarkable run on Bounty, seems like I got it to go 10 or so times in a row. And the AN has the plow so no fair. My capital would have produced 3.6 Million food per turn by itself if I had that one.
Well at lest the bounty code works right? Smh
In the interest of full disclosure, there has been a time or two when building the bounty income was so important I have put an extra wizard to work on it just in case one failed. It's rare that I would do that and not if it was really going to take away from something else really important. If getting the bounty income is crucial to your game it might be worth the extra effort. I know when it fails about 3 times out of 5 you can get left in the dust.
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I cast Bounty a couple times, it was kinda cool. But, Specters don't eat. They do like to pretend to eat, they like to play with food. I had in standing orders to give them double, since I was usually hostile in pretty much every region they went to and all the peasants hated them so much... it kept their "spirits" up.
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(04-04-2020, 06:19 PM)Acererak Wrote: (04-04-2020, 12:45 PM)PTRILEY Wrote: Yeah that’s great unless your bounty doesn’t fire 1 out of 6 times (75%).. can put you behind the 8 ball sometimes.
As the WA noted, I had a remarkable run on Bounty, seems like I got it to go 10 or so times in a row. And the AN has the plow so no fair. My capital would have produced 3.6 Million food per turn by itself if I had that one.
I may have mentioned this, but I doubt most people read my whole post. The SO food production was ridiculously high in spite of the fact that I destroyed practically his entire region, leaving only 3 PCs. There was literally no stopping that food production. Bounty is definitely a solid choice even in land-locked regions where you are likely to have your PCs "culled" a bit. I would not have thought that, another lesson learned.
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I think Rick is fixing some of the food production. I finished my last game producing over 4 million food .
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