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Game 5679 Steel Summer
#1
DU    The Crown Islands(1)      The Domain of the Great Druid                         Calin
GI    Darkover(2)                     The Giants Above The Trembling Ground          Canticar
DE    The Diamond Coast(3)    The Seven Hells of the Demon Princes              Vball Michael
SA    Krynn(4)                         The Theocracy of the Sacred Order of Knights  Strylian
FT    Triumvia(5)                      The Expanse of the Free Traders                       DuPont
HA    Zanthia(6)                       The Commonwealth of the Halflings                   Agent Orange
DA    Nyvaria(7)                       The Onyx Imperium of the Dark Elves              Windstar
FF    The Sword Coast(8)         The Encompassing Realm of the Fairy Folk        Rellgar
EL    Pellinor(9)                         The Evergreen Dominion of the High Elves       Lord Garth
DK    Zamora(10)                     The Everlasting Night of the Deathknights        Strongwill
RD    Mythgar(11)                    The Reign of Terror of the Red Dragons          Jon Deaux
EM    The Untamed Lands(12)  The Chaotic Planes of the Elementalist             Runigruth

This is a Full Diplomacy game.

Good Luck, Everyone, and let the games begin.
Live your life so that the fear of death can never enter your heart, be not like those whose hearts are filled with fear of death, so that when their time comes, they weep and pray for a little more time to live their lives over again in a different way.

Sing Your Death Song And Die Like A Warrior Going Home.
Tecumseh, Shawnee Chief
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#2
We Fairy Folk are taking orders for superior quality boots. Greetings to our Elven neighbors, our sea port in the town of Master Port in the Waves of Azure would like to continue operations. Let us know if an arrangement can be made?

To the knights of death in Zamora, our villagers there will be relocating to settle in the Sword Coast.
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#3
(06-03-2023, 01:40 AM)RELLGAR Wrote: We Fairy Folk are taking orders for superior quality boots. Greetings to our Elven neighbors,  our sea port in the town of Master Port in the Waves of Azure would like to continue operations. Let us know if an arrangement can be made?

To the knights of death in Zamora,  our villagers there will be relocating to settle in the Sword Coast.
Tax on T4 will be fine Smile
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#4
We Druids really just don’t want to die. Can we all just be friends?

PS: Mithral? Miners? Looks like I have lots to learn
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#5
Greetings from the HA, food and ..ahem some what fair trade to all is welcome.
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#6
As we Druids wake from a long slumber we find that we are not familiar with the current political understandings around population centers which might be in other lands. Or those of other rulers which might be in ours. So to those who are neayby, how do we go about avoiding any unpleasantness?
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#7
By the way I cannot create a Discord channel for this game. It says I need the Manage Channels permission

I was going to make a text channel over there.
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#8
(06-03-2023, 02:19 PM)Calin Wrote: As we Druids wake from a long slumber we find that we are not familiar with the current political understandings around population centers which might be in other lands.  Or those of other rulers which might be in ours.  So to those who are neayby, how do we go about avoiding any unpleasantness?
Oh, great Lord of the Tree Huggers. Let us of the Righteous and Just Knights of the Sacred Order help to answer your concerns. Weak rulers of the past will tax population centers they own in other realms on turn 4. This gives them a little more production from them and gives their emissaries in that pop center a free ride back to your capital.

It is the same for other pop centers in your realm. It is typical to give them until turn 4 to vacate, or you can work out a deal with them to purchase or provide you a portion of the production each turn.

That being said, this is a war game, and you can feel free to tell them to suck a lemon and take it from you.
Live your life so that the fear of death can never enter your heart, be not like those whose hearts are filled with fear of death, so that when their time comes, they weep and pray for a little more time to live their lives over again in a different way.

Sing Your Death Song And Die Like A Warrior Going Home.
Tecumseh, Shawnee Chief
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#9
Thank you. I see not much has changed in the time we slumbered. If any would like to discuss the disposition of any outposts they might have established in the Crown islands while we slept, we are willing to discuss. Otherwise we shall pursue the path you suggest and assimilate them into the greater Forest by the 4th turn.
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#10
SA - All We have a strict policy of subjugation and assimilation of all heathens within Kryyn. We will give everyone until turn 4 to accept the one true faith and join us, or pack your bags and get out. Any heathens found in our lands after that will be burned as witches. We have some outlying posts in which we were spreading the word to the natives. We will be conducting an inquisition in these outlying areas in the 4th season, to punish them for their wicked ways.
Live your life so that the fear of death can never enter your heart, be not like those whose hearts are filled with fear of death, so that when their time comes, they weep and pray for a little more time to live their lives over again in a different way.

Sing Your Death Song And Die Like A Warrior Going Home.
Tecumseh, Shawnee Chief
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