Posts: 2,715
Threads: 56
Joined: Aug 2017
Reputation:
30
Yes training should just go away. Everything should start as regular. Imo
Posts: 1,383
Threads: 46
Joined: Sep 2019
Reputation:
34
I think everything should start as green. Except Stormgate Guard.
The difference between companions and PC experience now is not good- make them the same, for sure, but i'd vote for green. The 7-2(ish) recruiting advantage is more than enough.
Posts: 118
Threads: 19
Joined: May 2024
Reputation:
5
On the other hand, the only limit on recruiting from town is population and time. With 4 groups recruiting you can recruit 8 brigades a turn as long as you replenish the population. 5 Ogres are not even one turn of recruiting, but you cannot get anymore in that group until the others die.
The other detail is each recruiting effort is an order. Early in the game, that is really a limit. Even later 7 orders on a turn is a big chunk of your total orders, as you only have 25.
Posts: 343
Threads: 1
Joined: Oct 2020
Reputation:
2
I think recruiting should stay the same 1 per order. want 7 brigades use 7 orders. part if the spirit of alamaze is the limited numbers of orders and how one chooses to use them. reducing the orders will reduce the game to more of slugfest and less strategy. taking that out of the game reduces the fun and strategy.
I do agree some kingdoms need to be able to recruit more possible troop types as it really limits kingdoms from making a tough army group. nothing worse than a tough kingdom you cant even begin to field a group strong enough to fight them even up, but 1 order per troop recruited.
Posts: 70
Threads: 3
Joined: Jul 2024
Reputation:
1
As a new player when I read about how popcenter recruits (could only come from towns and cities, and they had to be trained and you had to make sure the census was high enough) I assumed the human troops were better than companions from the wild because they were more of a hassle to get and it made sense to me that trained troops would be better than some guys hiding in the bushes - but this does not appear to be the case.
I like the 1 troop per order. Seems like making wild companions more widely available is the easiest fix. I could also understand changing some mechanics for recruiting form popcenters. Maybe the first 2 troops come as "regular" but if you try to recruit 3 or more then brigades 3-5 would be green since you would be pulling from fresh troops. And up the revolt threshold to 5 troops.