(04-23-2025, 06:39 PM)uncledarkseid Wrote: Credit due to Senior Tachnician
His formula seems to work well been using it for years.
Would you please share this formula?
(04-23-2025, 09:00 AM)uncledarkseid Wrote: (04-23-2025, 02:30 AM)davekuyk Wrote: This is an issue for the dragons. I'd like to see thier recruitment limits increased across the board, including Phoenixes.
Barring that you can look at:
Improving leaders
Ranking brigades up to elite
Forging improved armor and weapons
Collecting artifacts
Raising wizards
However, at the end of the day, the dragons msy simply not be able to take a legendary pop center.
Reds can do it. I have seen it done on turn 30+
But it takes lots of time to build up that one group. I doubt if blacks can tho.
Do not under any circumstances lose a red brigade.Earning the major eso rewards two red brigades
Selecting certain regions yields one I think (i like untamed lands as you get a phoenix for free from the get-go)
There are alot of factors that aid:
Three warlords add 25% each
Equip weapons adds 25%
Reds are naturally plus 20% versus pops cuz they fly
Auto fear of 10% plus a power five wizard fear spell reduces pop defense in total 35%
Regeneration from phoenix is awesome
Morale of 160 amax adds-60% to the group
Power five wizard valor adds 25%
Elite brigades add 35% now I think.
So a legendary castle of 200,000 defense is reduced by fear to 130,000 to begin in most cases
15 elite red brigades on turn 30+ worth 80,000 points
1 elite phoenix worth 3,000
5 elite wyverns worth 11,000
10 elite bats worth 20,000
Yields a group base rate of 114,000
Factor in the bonuses
Warlords 87k
Equip wpns 29k
Pop bonus 22k
Morale 67k
Valor 11k
Yields group rating of 320k vs pop defense of 130k
Plus you can have one extra wiz cast an earthquake, and i forgot the small presences spells rewared at power three so another 13k in offense. I have done it, but you have to play an aggressive game to get those leaders emerging and morale pumping.
Note, no artifacts have been included. A few of them offset the fact that it is nearly impossible to obtain the troops listed above
Take the standard of valor with customization adds 10%
Grab another one or two from the wild or, more fun, by destroying an enemy group and add that in….
The turn report seems to reflect the following when showing estimated value in terrain and PC:
leaders
equip wpns
morale
terrain bonus
It doesn't seem the reflect:
bridge special abilities (fear, valor, morale, etc.)
kingdom traits (flying = 20% attack vs pc bonus , ruthless = 10% fear vs pc, etc.)
artifacts
Is this correct?