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The First Warlords of Alamaze, Game #10
#11
(04-16-2013, 06:12 AM)Kalrex Wrote: I'd be happy to email you if the Red Dragons are flying away from the Talking Mountains and Sorcerer abandons SynisvaniaSmile
Somehow I feel like that's not a possibility...

It is always a .... possibility. Hell, anything is possible.

I am apparently a neophyte at negotiation. I have already had a couple of players tell me I have no idea how to properly negotiate. Two players in game 100 and one player in game 102 have all told me my negotiation skills are crappy. Send an email and see what sort of nonsense you can talk me into?

Wulfgar, I would really like to hear from you.

rghan03@gmail.com
Lord Thanatos

#12
Diplomacy has never been your strong suit, Lord Thanatos. I am perfectly content with that. Don't change a thing!
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






#13
(04-17-2013, 03:39 AM)Lord Thanatos Wrote:
(04-16-2013, 06:12 AM)Kalrex Wrote: I'd be happy to email you if the Red Dragons are flying away from the Talking Mountains and Sorcerer abandons SynisvaniaSmile
Somehow I feel like that's not a possibility...

It is always a .... possibility. Hell, anything is possible.

I am apparently a neophyte at negotiation. I have already had a couple of players tell me I have no idea how to properly negotiate. Two players in game 100 and one player in game 102 have all told me my negotiation skills are crappy. Send an email and see what sort of nonsense you can talk me into?

Wulfgar, I would really like to hear from you.

rghan03@gmail.com
E-mail sent.
I am at waltonsca@yahoo.com.

#14
Cult of Chaos orders are in.

#15
Weird turns.

Un group shows up on AvalonUndecided Not sure why Dupont wanted to sacrifice that group/wizard...

Red Dragon shows up at Dwarven Cap. I got caught off guard there, Max recruited 1DW and 2DW and raised my P1 to P2 and moved ALL my troops there to combine. So, I have 2 5 brigade groups and small group facing his 1RD- Damn wish I combined everything- So I sacrifice my 2DW and maybe Chaos works with 1DW or maybe I'm screwed...

Everyone moved to Almaren, as expected.

So, good turn for AN, typical for RA, crapshoot for the DW- I could potentially have maybe 1-2 DW brigades left after this turn and 1RD will be gone.

And... no trolls yet. I'm waiting with my walls of fireSmile

#16
Note: Dwarves get Strengthen Walls at P2.

So Gn gets Hidden Ore at 2 and AN Fertile Fields at 2.

I always like to know what stuff appears unusually early for positions Wizards.

#17
Ranger and Elf get Ward at P-1, but I think they get Sleep at P-3. I believe that the Elf and (maybe) Ranger get Fertile Fields at P-2 as well.

The early Hidden Ore for the Gnome is huge! They also get Create Gold at P-1.
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






#18
Ranger gets diplo early too.

#19
(05-02-2013, 09:28 PM)Kalrex Wrote: Ranger gets diplo early too.

this is one of the most significant posts i've read on the entire forum.
Cipher...

#20
All my turns are in for all games (hopefullySmile good luck Red Dragons and Underworlds armies!!



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