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From what I understand, it is indeed ZERO communication. A complete free-for-all with no alliances.
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So if the AN/DE/UN are back in, is this back to a 15-player game or are we 12 with 3 potentially random nations not in? It certainly makes a difference in my choices!
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From what I understand, it's a 12-player game with three "unpicked" nations non-played. Makes it very interesting since there's no way to know which nations will be unplayed/which regions easier to contest.
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12-22-2013, 11:09 PM
(This post was last modified: 12-22-2013, 11:30 PM by Iatronas.)
I'm in. I agree that not knowing who is out will be fun. For these variant type games, are non-played Kingdom PCs simply removed, neutral, or "human controlled" at game start? And are the starting armies present and able to block emissaries? Can you declare an ally?
To summarize the changes (and ensure that I have them all):
1) new Resurgent map
2) three positions not in game, could be any Kingdom
3) completely anonymous - the intent is what is important: no forum posts, e-mail, or in-game communications using #341-349
4) no turn zero announcement of the players in the game
5) status point turns don't reveal the players
6) end-of-game status points does reveal the players
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(12-22-2013, 11:09 PM)Iatronas Wrote: I'm in. I agree that not knowing who is out will be fun. For these variant type games, are non-played Kingdom PCs simply removed, neutral, or "human controlled" at game start? And are the starting armies present and able to block emissaries? Can you declare an ally?
To summarize the changes (and ensure that I have them all):
1) new Resurgent map
2) three positions not in game, could be any Kingdom
3) completely anonymous - the intent is what is important: no forum posts, e-mail, or in-game communications using #341-349
4) no turn zero announcement of the players in the game
5) status point turns don't reveal the players
6) end-of-game status points does reveal the players
Heh - the UN should be able to make bank there will be so many Agents hired. Likewise the AN for Priestesses.
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12-23-2013, 10:37 AM
(This post was last modified: 12-23-2013, 10:40 AM by Kellenved.)
(12-22-2013, 11:09 PM)Iatronas Wrote: I'm in. I agree that not knowing who is out will be fun. For these variant type games, are non-played Kingdom PCs simply removed, neutral, or "human controlled" at game start? And are the starting armies present and able to block emissaries? Can you declare an ally?
To summarize the changes (and ensure that I have them all):
1) new Resurgent map
2) three positions not in game, could be any Kingdom
3) completely anonymous - the intent is what is important: no forum posts, e-mail, or in-game communications using #341-349
4) no turn zero announcement of the players in the game
5) status point turns don't reveal the players
6) end-of-game status points does reveal the players
Again--from what I understand--the non-played kingdoms PCs will be neutral and the armies removed. Not sure about the declare ally issue.
(12-22-2013, 11:46 PM)Cargus10 Wrote: (12-22-2013, 11:09 PM)Iatronas Wrote: I'm in. I agree that not knowing who is out will be fun. For these variant type games, are non-played Kingdom PCs simply removed, neutral, or "human controlled" at game start? And are the starting armies present and able to block emissaries? Can you declare an ally?
To summarize the changes (and ensure that I have them all):
1) new Resurgent map
2) three positions not in game, could be any Kingdom
3) completely anonymous - the intent is what is important: no forum posts, e-mail, or in-game communications using #341-349
4) no turn zero announcement of the players in the game
5) status point turns don't reveal the players
6) end-of-game status points does reveal the players
Heh - the UN should be able to make bank there will be so many Agents hired. Likewise the AN for Priestesses.
True, but the UN is one of those nations that really, really needs allies since it has no armies to speak of, is weak in mages and has a not-too-impressive political corps....and with no communication, nobody is going to hire his agents.
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(12-22-2013, 02:45 PM)Cargus10 Wrote: (12-22-2013, 04:32 AM)Wynterbreeze Wrote: (12-22-2013, 04:19 AM)Cargus10 Wrote: For clarification, since I've not played this format before - can we use the message boxes at the bottom of the turn sheet to communicate, or is it strictly via the 341-349 orders?
Pretty sure all of those are off. Zero communication. Someone will correct me if I'm wrong.
However knowing who is in the game seems like a pretty good temptation to contact someone, I guess it's the honor system...
Oh wow - OK. Well, if that isn't the case, someone let me know 
Anonymous means zero communication in any form at all. You play in a complete vacuum.
Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
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I'm in, sending top four preferences to signup.
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Can someone tell us how close this is to starting? It might make a difference to those of us trying to decide if we want to jump in or downgrade our accounts while we wait for a new game to start up.
Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
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By my count 6 people have said they are in so far. Unless people have signed up but didn't say so here (to be TRULY anonymous)
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