09-09-2014, 04:06 AM
10. Dwarves
a. (Mountain Supremacy) Now +50% in the mountains (was 30%)
b. (Evasion in Mountains). As before, but perhaps also adding #119 to work as #120 with tactic 1 currently does for DW to not unsettle existing DW players.
c. DW special Order #599 to become increase defense by 4000 at a cost of 10,000 gold.
d. The Axe of Farin always starts in either Region 2, 3, or 6. The Dwarf gets the locations of the Axe and the Portal in the Talking Mountains.
a. (Mountain Supremacy) Now +50% in the mountains (was 30%)
b. (Evasion in Mountains). As before, but perhaps also adding #119 to work as #120 with tactic 1 currently does for DW to not unsettle existing DW players.
c. DW special Order #599 to become increase defense by 4000 at a cost of 10,000 gold.
d. The Axe of Farin always starts in either Region 2, 3, or 6. The Dwarf gets the locations of the Axe and the Portal in the Talking Mountains.