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Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
Something seems strange with these results. The DW was in the game for a long time, possibly till the end. The AN, WA, and UN left prior to turn 25, but I do not think that will effect the points. The DW should of gotten some points though.
Interesting that the Ring of Invis results in a higher level for agents on the reports, but the Ring of Power doesn't seem to register. I ended the game with a P7 (a boosted P6) but that's not reflected in the results. Noted for future reference . . .
02-19-2015, 09:34 PM (This post was last modified: 02-19-2015, 09:37 PM by Lord Diamond.)
The file didn't have any data on the Dwarf. Rick said he believed he dropped early so we went with it.
I was aware about the discrepancy between the Ring of Invisibility counting as a higher agent, but the Rings of Spells and Power do not. I don't know why that is, but I did see that Unclemike addressed it in his version.
Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
02-19-2015, 10:27 PM (This post was last modified: 02-19-2015, 10:42 PM by Rogal.)
Here is my write up of the game (150). This was my first real game with full diplomacy, prior to this, I was in a beginner 5 player game and an anon game. I was playing the Dark Elves.
Turn 0 - I wanted to not make from what I hear about is the classic new guy mistake, not contact everyone you can. This is not really fun for me, but is part of game that have a social aspect to them. A general overview of how I perceived contacts in general. The top players who get top 3 finishes a lot were very nice, and offered advice and non aggression pacts or alliances. Jumpingfist who was my mentor in a prior game offered an alliance, and I took that offer. For new players, this proved as great information about the game. I really got to see how a super aggressive player runs his empire, and it was an eye opener. Players who were associated with Alamaze were kind of cryptic in there replies with me (side note, this raised a red flag to me for possible aggressors towards me). Players who were not the TOP ranked players but had vast experience were tight lipped. This could of also been due to the fact that many of them were not close to me at the start of the game. New players were all over the place in replies, some being kind of role playing thing while the others were just not as focused as Veterans of Alamaze.
Turn 1-6 Won the 1st council seat as well as took my region before anyone else took theirs. I knew my ally was moving into region 9 due to the fact that the RA was not in the game. This meant the SO was a target. If the RA was in the game, the SO most likely would not of been attacked and the Red Dragon would of looked else where for a home (that was my impression). With the SO capital at sea, my goal was to build a navy and take it out. At this point my game was going very well.
Turn 7-12 Lots of building navy and army for sea invasion. I felt like I was not pulling my weight since I was building and my ally was now on to opponent 2. This is where the rumored reason for me to be attacked in the future would come from. I voted against the ballet issue against the Giant. This was done since the GI ally of the Warlock dropped the game and the TR, GN, and DE attacked him. The goal was to help slow down the giants demise and to keep him as a buffer between the East and the West. I am not sure why, but I had Dwarf units walking around my region, I think for artifacts or was lost, I do not know.
Turn 13-18 My fleet and Army are at sea. The big invasion of the sorcerer sea town capital begins. The Dark Elf fleet armada pulls in and the 1st Dark Elven Army group prepares for its massive assault. The problem was the navy seemed to drop off my troops in a little too deep of water and most died assaulting the town. My ally took a 2nd region and my army forgot how to swim, very embarrassing. The "Sea of Drowning" was well named this season. I did earn my ESO, so got some more wizards since they can not be replaced in any way in the game. After my Waterloo, the following turn, the GN and TR show up in my region in force. I sent out messages to most of the kingdoms for aid, and got a good laugh from a few kingdoms (DE and WI?). The ancient enemy of mine the Elves did in time act. This was I am sure more for their own gain, but I will take it. My population centers begin to fall to emissaries as well as Troll and Gnome military units. I did battle the GN and wiped out a small unit but in one turn I think I killed 4 power 5 wizards in 2 different groups. A few turns later I wiped out a Troll army, so I knew I was not going to place well in this game, but the defense of my region was interesting, and might of been frustrating to my attackers.
turn 19-24 Still fighting for my region and defeated the Gnome army in the region. My feeling is a turn was missed for I got a surprise attack on him with my army group. He soon left The Eastern Steppes to now be replaced by the Witch Lord. My goal was to hold out as long as possible so others could seek advantages in other regions.
Turn 25-30 The game is slowly now not so fun at this point. I fight to keeps the Steppes but loose it in the end. The WI was the final straw I could not defend against. I will not quit a game, but the last two turns all I wanted was for someone to win. It does make me wonder if the rules change for an abandon kingdoms elements leave the game if I would quit earlier to not allow VP's to others trying to grab a few easy points from prisoners and such.
My losses below do not include my turn 30 king being killed.
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
(02-19-2015, 10:08 PM)IRy Vor Wrote: The DW dropped Alamaze. How much time and money should I spend on figuring his status points? How does it affect anyone else?
It doesn't affect other players at all. It does skew the data for Valhalla though. How much is an unknown, since we don't have any data!
It is too late once we import The report, though, as I am not willing to spend the several hours it would take to clean it all out and start over.
The moral of the story is not to be a jerk and leave Alamaze right in the middle of a game.
Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.