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(11-28-2020, 08:52 PM)Pine Needle Wrote: (11-28-2020, 08:41 PM)Dwellomir Wrote: (11-28-2020, 04:38 PM)Pine Needle Wrote: IL-RA
Wise and strong Ranger King,
While traveling home cloaks drawn close over their armor, my captains noticed a neutral village at RC. Perhaps your envoys will sway them to your banner?
RA-IL
Thank you mighty ruler of the Things that Are and Are Not, this info is appreciated.
Perhaps exposing myself... (not again)..., my troops are there this turn, so your envoys would surely be welcome to move there next turn.
Again, appreciating your open communication, we will surely give your people time to leave the village without hurry, not moving in there until T3 at the earliest.
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For Loren or anyone else: With regards to a players starting town (and sometimes village) in your starting region, I always take it. Similarly, I allow mine to be taken with no change in feelings toward the kingdom. But I generally don't offer to tax it because I usually will forget, and also it costs a level of regional reaction, and who knows you might want to attack there later
If they contact me and ask that it be left alone for a couple of turns, and in return they will double tax it (so it becomes neutral) by turn 4, I generally agree. I've had it happen, though, that I have left a players town alone when asked and the played never taxed it as agreed, costing me several turns of income.
A single town may not seem like much, but an early town, counting over the course of just the first 10 turns of the game generates about 100,000 gold and 30,000 food so it is significant.
If a player asks that he be able to keep his town indefinitely in my region, I usually just laugh, unless he offers a town in his own region in return. This trade is sometimes made in order to set up mercantile shipping in a neighboring regions sea, but there has to be a bunch of trust in that kind of relationship, and, not to mention, that kind of relationship is frowned upon due to the setting up of game-long alliances tends to detract from the game, and sets kind of a hoard "us and them" mentality in the game with the same "friends" setting up relationships in multiple games.
With regards to trading: Many kingdoms start the game with an abundance of food an will trade on the open market (order number 200 I think) for gold at a 3:1 ratio. The halfling kingdom may trade on the open market for a much better ratio of 3:2. So, as the Halfling I will generally buy from players as much food as I can early in the game (sharing the benefit I get from selling it) and just sell whatever I don't use on the market. The halfling is one of several kingdoms who also has the "trick of the trade" ability, which means that when you trade me 60,000 food and I give you 30,000 gold, I actually end up with 75,000 food (it appears magically, not from your stores), which I can sell for 3:2 and get 50,000 gold for it. Netting you 10k (because if you sold on the open market, you'd only get 20k instead of 30k) and netting me 20k for the trade. Plus I just like making deals
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(11-28-2020, 08:56 PM)Dwellomir Wrote: (11-28-2020, 08:40 PM)Loren Wrote: EL - RA We were pleased to see old friends enjoying the hospitality of Four Winds, a township that has long served as a connection between our people. The Summer King proposes we join together for a discussion about the ties between our people and where they might lead in this new age.
RA-EL
Thank you for reaching out! We have seen the friendship with the Elven folk as a cornerstone of our culture. We would very much like to keep it that way! We understand that our presence in the Sea of the Forgotten might be seen as troublesome by some member of your administration, but we can assure you that our intentions are, as have always been, friendly. We only want to trade and prosper, and have no bad intents with you Elves whatsoever! We do hope we can keep our town in your territory, as a sign of the friendship between our people.
OOC: As one very much affected by your question, I don't see myself answering you with a percieved credible answer, so hoping other will jump in. I do think however, as many things in the very complex world of Alamaze, that there are no "right" answer to your question...
EL - RA Let us speak of friendship in other ways, such as the exchange of poetry and song to celebrate tradition. Four Winds was once the home of a cousin to our Sun King and he wishes that we reclaim it. We would like that you vacate it this turn, or by the next turn at the latest, and intend to move emissaries or one of our generals there to provide protections from orcs that have been seen to the south.
(11-28-2020, 08:40 PM)Loren Wrote: EL - RA We were pleased to see old friends enjoying the hospitality of Four Winds, a township that has long served as a connection between our people. The Summer King proposes we join together for a discussion about the ties between our people and where they might lead in this new age.
EL - DR (Druid?) Our scouts have already forgotten that place where you treated them for a brief while. Your secrets, as always, are safe with us. Thank you for your service to the lands.
EL -RD Seeing dragons soaring through the clouds stirs memories of a different time. Our rangers leave the plains by foot even as we speak, leaving their horse behind as a peace offering. We had no intent to spy upon the RD 1st and shall not record the names and number of that mighty Wing.
OOC - What is a good approach for treating with those that have towns or villages in one's starting region? Is an exchange reasonable, or some other measure to safely remove the threat of having a base for political and covert ops in one's home?
RD-EL: I'm going to let you pass without destroying you, but only because you're a new player and it's bad luck to land on the same square as the 1RD. I'd appreciate some food during the upcoming winter as a return favor.
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"Never get involved in a land war in Asia, and never land on the same square as 1RD." A shadow in your dreams said, then blew away in wisps of fog.
-IL
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EL > RA - Lord Ranger, I have heard reports that our armies stand near the Town of Four Winds. Our Sun King means no hostility in moving our band there. We are newly awakened and returning to this world, and learning the ways to gently reclaim areas of culture that once, in a prior age, were ours.
We invite your folk to depart peacefully and shall move our armies away from this town and on to other pursuits. It is our intent, on the advice of (experienced players) respected advisors, that we eventually restore Elven banners to this town. What say you and - should you intend on withdrawal - how much further time do you require?
Some distant cousins of the court - a governor and agent - look to return home. They shall cross the (RA village) Rubicon along the way, as such is the distance they travel that they need someplace to recover. My hope is that they shall find a safe harbor, and I assure you that they shall leave immediately once the day passes.
EL > RD - Dragon King, we have become aware that an old settlement in TRIUMVIA lies close to a lair of one of your awakening drakes. We have sent word that our people depart, to shortly make the cattle of Wyrmwood available to your kin. Should you wish the location of this small town, you need but ask. Our heroes speak of the peace our passing armies found during recent travels.
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(12-02-2020, 05:05 AM)Loren Wrote: EL > RA - Lord Ranger, I have heard reports that our armies stand near the Town of Four Winds. Our Sun King means no hostility in moving our band there. We are newly awakened and returning to this world, and learning the ways to gently reclaim areas of culture that once, in a prior age, were ours.
We invite your folk to depart peacefully and shall move our armies away from this town and on to other pursuits. It is our intent, on the advice of (experienced players) respected advisors, that we eventually restore Elven banners to this town. What say you and - should you intend on withdrawal - how much further time do you require?
Some distant cousins of the court - a governor and agent - look to return home. They shall cross the (RA village) Rubicon along the way, as such is the distance they travel that they need someplace to recover. My hope is that they shall find a safe harbor, and I assure you that they shall leave immediately once the day passes.
RA -EL
Well met Great Lord of the High Elves. We the Rangers would also prefer a peaceful solution to this situation. We have invested time and resources in building up Four Winds from a small village into a bustling trading town with a bazaar and a small harbour for our trading fleet.
But with that said - we understand your concern and your intentions to to include Four Winds as a part of your kingdom in The Crown Islands and raise the Elven banner there. I would thus suggest we can hold on to Four Winds until mid-winter (T6) when we will tax the village and leave it to your diplomats to then claim the at that point neutral town. This will give us time to conclude our trading business there as well as make up the resources we have invested to build up this town. Would this be satisfactory?
Your diplomats and agents are free to travel through our lands. We on our part hope, that we, when we have found a new place to base our merchants from the Four Winds, can continue to conduct peaceful trade in the Sea of the Forgotten, alongside the Elven traders.
(RD) I thought this was only late season diplomacy?
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12-02-2020, 03:24 PM
(This post was last modified: 12-02-2020, 03:26 PM by Dwellomir.)
(12-02-2020, 02:46 PM)Acererak Wrote: (RD) I thought this was only late season diplomacy?
If I understood correctly, only for us veterans late seasons, but new players able to communicate every turn - and we able to respond if so. But I might have gotten it wrong - if so, my apologies.
"This will be the standard Steel format and draft. However, as the diplomacy aspect is player enforced in all cases, I would like to have something of a hybrid approach to help new players acclimate to Alamaze. I suggest if a player has been in two or fewer 12 player games, they are in full diplomacy mode to both receive and send email or text and other communication (phone) from any player. For everyone else, we can do either seasonal forum or straight no-diplomacy, as the majority prefer."
Anybody knows for sure, so we can get this sorted out?
/D
(RD) No apologies necessary , just trying to figure out. Kind of a new situation for me.
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