09-14-2015, 07:04 PM
(09-14-2015, 04:52 PM)Hawk_ Wrote:(09-11-2015, 12:11 AM)Gamejunkie Wrote: I too love the idea of two turns a week each week. I'm in complete agreement with LT.
If we went to a ready button it would be nice if there was a way to submit/save orders without having the turn run early.
That way if you know you are going to be too busy to play for several days you don't have to worry about the next due date actually moving up on the calendar.
I might play a solo anon game at a faster pace but find that a slower game works better for me when I am trying to communicate with teammates.
Could just be me, everyone has different time obligations.
Example for you so you can get my meaning:
Turn runs on Tuesday the 15th. I open it and hastily submit orders on the 15th.
Those orders will process on the 21st and the next turn will be run on the 25th. If I am AFK I don't have to open that turn and do anything until the 24th.
If the turn ran early on the 17th the next turn might be due on the 21st. That was what I was trying to avoid.
Maybe the suggested system would allow turns to be submitted but not processed early unless ready was checked. If so, that is what I was looking for.