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Because Alamaze is complicated and sometimes requires planning, it would be helpful not to be forced to have an Internet connection in order to access your turns. So I think being able to save a local copy (whether in .pdf, .doc, .txt, .rtf, or even just cut-and-paste .html) is important.
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For sure. I often plan out my turns on the ferry to work when I'm offline. I'd need to have saved PDFs or something.
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And here come today's turns, right on schedule!
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In team games, people tend to mail their results to each other. If they were not able to download their results, sharing with their allies might be difficult.
bananas (on the forums)
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10-14-2015, 04:47 PM
(This post was last modified: 10-14-2015, 04:50 PM by Frost Lord.)
(10-14-2015, 03:36 PM)unclemike Wrote: To access your turn, just login say a minute or so after noon and it'll be there. I would like to keep those email alerts going for us but with our flaky email system (Rackspace.com), I don't know if it can be relied upon as before.
How did Fall of Rome work? Did it email kingdom reports to everyone each turn or did players login whenever their turn was due and it was there? Were players allowed to save a copy of their turn locally or were they only able to access their turns online?
In Fall of Rome, players received turn-due alerts and in-game messages via email, and you would log in to get your turn results. After you logged in, you would select the game that you wanted to review and the GUI would launch for that game. The GUI handled the rest: There were tabs where you would read your current turn results, Everything was automatically updated on the map for you, And you could start entering your orders for the next turn immediately (all from the GUI). There was no downloading of turns. the GUI always (automatically) loaded the most current turn, but you could select a prior turn at anytime and the GUI would revert everything to that prior turn (the results, the map and any orders that you entered for the next turn). I think that I can get you some screen prints if you are interested, just email me if you are.
The Frost Lord,
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(10-14-2015, 04:39 PM)bananas Wrote: In team games, people tend to mail their results to each other. If they were not able to download their results, sharing with their allies might be difficult.
In FoR, this was handled by the GUI as well. If you declared someone as a full Ally, then the GUI would automatically share all of your information on the other player's map. Maybe UM could allow access to other player's turns based on the Ally declaration??? ...just a thought.
The Frost Lord,
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10-14-2015, 05:58 PM
(This post was last modified: 10-14-2015, 05:59 PM by Ry Vor.)
(10-14-2015, 04:55 PM)Frost Lord Wrote: (10-14-2015, 04:39 PM)bananas Wrote: In team games, people tend to mail their results to each other. If they were not able to download their results, sharing with their allies might be difficult.
In FoR, this was handled by the GUI as well. If you declared someone as a full Ally, then the GUI would automatically share all of your information on the other player's map. Maybe UM could allow access to other player's turns based on the Ally declaration??? ...just a thought.
I agree with everything Frost Lord said in the previous message about Fall of Rome's interface, and he explained it better than I could, but I don't recall the sharing of turn results for declared allies. Wait, there may have been a check box to share turns, but it wasn't automatic. I was never really a fan of the shared turns, although I acknowledge it happens in Magic (team) games in Alamaze. I still tend to like the greater intrigue but I understand not every player feels the same.
On another note, as Mike posted elsewhere, I still have not recovered support or signup messages. Mike can forward them to me at activegames, but we may be a bit slower responding than usual until I solve this puzzle. I use Outlook, and those two folders seemed to disappear when I was doing some maintenance, have not been able to find them. Its not a disaster, just means I don't have messages to support or signup over the last couple days but also don't know if I'll have them going forward until this is resolved.
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10-14-2015, 06:36 PM
(This post was last modified: 10-14-2015, 06:41 PM by Frost Lord.)
Ry Vor: you are correct about the ally declaration. There was a checkbox that you would select to allow sharing. You could declare ally (without checking the box) to allow for trading Food/Gold OR you could check the box and share your info with the other player. The sharing of info did not come in the form of a full turn result, the GUI simply updated the other player's map with everything that you could see on your map. For example, your ally could not see what order you gave your Agent, but they could see the end result of where he moved, what he reconned, what artifact he stole, any new PC's he found, new characters...etc.
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This brings me back. I miss Fall of Rome. Wulfgar and Sancus have both told me recently how much they miss it.
Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
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(10-15-2015, 12:47 AM)Lord Diamond Wrote: This brings me back. I miss Fall of Rome. Wulfgar and Sancus have both told me recently how much they miss it.
Oye, I would really like to have it back for several reasons. Even more for Uncle Mike to see it than Wulfgar to play again. I just got a general message from Genome, but I don't know if it will lead to anything.
Again, while Fall of Rome did not have the magic element or much of the fantasy element of Alamaze, and instead was set in Europe at 451ad, it had the High Priestess and weapon artifacts were pretty important, most based on legends we may know that may have existed then. Anyway, I do what I can do.
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