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Confederations Twist
#61
Rules are fine with me.

#62
Can't say I expected region 8 to still be on the table, but I'll happily take IL.

#63
I was thinking it is only pagan

#64
(11-19-2018, 03:02 PM)DuPont Wrote: Can't say I expected region 8 to still be on the table, but I'll happily take IL.

Yeah, what a steal.  I was going to say as much earlier but thought you might still be groggy.

Anyway, keep your dragons on a leash for at least 4 turns.

#65
(11-19-2018, 01:57 PM)The Gray Mouser Wrote: Somebody wake up DuPont.  He created a paradox when saying wake him up when the draft is over when the draft can't be over until he is woken up.

I am assuming the initial conditions posted in the first post on this thread are in place and player enforced, namely,

"...a short "peace years" of say the first four turns where you cannot attack militarily (only) another kingdom's groups or PC's controlled at the beginning of the turn? "

and Pagan.

Also what has been done with the Ancient Ones regarding Pagan formats?

#66
AN can not use councils for priestess stuff

#67
Yep, I got that.. Smile

#68
(11-19-2018, 08:12 AM)PTRILEY Wrote: I’ll take AN

A 1-12 DuPont
B 2-11 Relgar
C 3-10 Draugr
D 4-9 Strongwill/ Ptriley
E 5-8 Mouser
F 6-7 VBall

1 RD and IL
2 SO and GN
3 NE and BL
4 DA and AN
5 WA and PI
6 DU and DE

#69
I’m all in on this game also Rick.. thanks

#70
Do we have agreement on
1.  Pagan
2.  4 peace turns as in just no military attack against a group or PC that was player owned at the beginning of the turn until turn 5?

We can create the game with Pagan agreed as the other is not a condition to the game creator.



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