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New game- no human kingdoms?
#1
Counting the Ancient Ones as non-human, I get 11 non-human kingdoms. Not counting the magic kingdoms. Maybe I counted wrong, so if you're interested, and I did, let me know.

Say throw in one magic kingdom, the Necromancer (close call), and there are 12 regions and 12 non-human kingdoms.

AN, BL, DA, DE, DW, EL, GN, HA, LI, NE, RD, TY

It will make the draft much more important I think. We could do a randomizer for draft order.

No naps or alliances, communication on board only for all kingdoms every 3rd turn. Trades allowed in other months but negotiated only every third turn.

3 day turn deadline.

Anyone?

#2
Sounds interesting. I would give it a try.

#3
I'm in. Any chance we could make it Ice Age? Just curious...

#4
Sounds challenging and interesting. I'll play!

#5
I am in.

#6
(06-30-2020, 04:53 PM)unclemike Wrote: I'm in. Any chance we could make it Ice Age? Just curious...

No objections to that.

#7
(06-30-2020, 06:01 PM)VballMichael Wrote:
(06-30-2020, 04:53 PM)unclemike Wrote: I'm in. Any chance we could make it Ice Age? Just curious...

No objections to that.

We haven't done an Ice Age in a while. It should result in more aggressive play since every region is limited food-wise so invading another region is more important than normal. The available kingdoms (AN, BL, DA, DE, DW, EL, GN, HA, LI, NE, RD, TY) are not seafaring races where an Ice Age would allow travel over water without ships.

Here's the link for Ice Age rules: http://www.kingdomsofarcania.net/forum/s...1#pid48271

Just need everyone's input on it...

#8
Ice Age sounds great!
When we get 12, I'll randomize the picks.
So
1. Pine Needle
2. VBall Michael
3. Uncle Mike
4. Windstar
5. AlatairTBW
6. ...

#9
Sign me up.

#10
(06-30-2020, 06:56 PM)Pine Needle Wrote: Ice Age sounds great!
When we get 12, I'll randomize the picks.
So
1. Pine Needle
2. VBall Michael
3. Uncle Mike
4. Windstar
5. AlatairTBW
6. DuPont
7. ...



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