05-25-2022, 09:05 PM
(05-25-2022, 08:49 PM)unclemike Wrote: More interesting than not dying when being executed as a hostage (100% successful escape attempt even when opposing agents are on guard) are the special abilities or effects of being an Immortal.
Here are a few of them (tentative):
- An Immortal knows when another kingdom has enamored a region that he is substantial or better in
- An Immortal knows who sent a Raven to a kingdom-controlled pop center or an Agent performing a recon
- An Immortal's majestic presence allows wizards in their kingdoms to exceed their max assured limit by up to two levels
- An Immortal has a higher chance of escaping capture by an opposing military group when their capital falls (similar to a Secret Passages building effect)
Note that not every ruler may become Immortal. Only a limited number of kingdoms will start the game as an Immortal. For example, the Elven, Red Dragon, and Lizard Men rulers begin as Immortal.
Dark Elves, Ancient Ones and Demons always seem kind of immortal, but maybe they're just real old.