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The starting locations of artifacts:
There is no rhyme or reason why three quest encounters should be placed into a single region at the start of the game!! And no keys.
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This is not really a bitch but a question. What the heck does a Smoke Mojo do?
The definition says it gives possessor a 50% saving throw in some situations. Really can't be more vague. What are the situations? Can it be possessed by a group? And what does it have to do with Mojo?
Does anyone know what this thing does?
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Thank you both.
So I'm understanding that it belongs in the hands of an emissary or agent rather than a group. And that emissary or agent will need to be drug tested regularly.
Much obliged.
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With the new 20 point customization, I'll take 2.
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I am starting to pull together suggestions/fixes etc for a small update.
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Just a question, as I just looked at artifacts.Really just the first one, will likely have more later'
There are 4 Quest level artifacts. Two are certainly worth it. Two are nothing but an exact duplicate of a Superior artifact. Why would someone go to all the trouble to get Elan when there are 2 other swords just as good? And Ring of Spells is just as good as Ring of Power.
With the extra effort required to get either, should not there be more to them, or less to the others.
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08-21-2024, 01:28 AM
(This post was last modified: 08-21-2024, 01:30 AM by Strongwill.)
Yeah, artifacts are a little assed up. Here’s a warning too, if you take location of artifact (either of them) as a customization you could actually get the location of someone’s customization like valerian steel or any other artifact they may purchase w their points. So basically screwed out points used on the random customization and the turns you took to move on it to find it was already owned by someone. Fyi