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Destroy Village and Destroy Town - potential issue?
#1
Folks,

I am wondering about the destroy town/village spells and their impact on emmisaries. According the desription, they are supposed to be "consumed in the flames" 50% of the time.

I have only two data points, but in both situations there were multiple AN consuls in the PC in question...and in both circumstances, they all escaped.

In 115, Mauler had 4 consuls in a PC in region 9; the SO destroyed this PC and all four escaped.

This past turn, something similar happened in another game (still in progress). 3 for 3 escaped.

There is a 0.0078125 chance of this happening...highly unsual at the very least.

I am wondering
(a) Does the consul ability to avoid capture apply to the Destroy PC spells?
(b) Have I interpreted the description of this spell incorrectly?
© Does the math above make sense given my understanding?

Thoughts and/or comments please.
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#2
Consuls have fireproof underpants.
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#3
I believer they refer to it as a "flame retardant codpiece."
-The Deliverer
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#4
(02-13-2014, 08:11 PM)kevindusi Wrote: I believer they refer to it as a "flame retardant codpiece."
I know one person who could have used that:
http://www.virginmedia.com/music/feature...php?page=7
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#5
(02-13-2014, 09:03 PM)DuPont Wrote:
(02-13-2014, 08:11 PM)kevindusi Wrote: I believer they refer to it as a "flame retardant codpiece."
I know one person who could have used that:
http://www.virginmedia.com/music/feature...php?page=7

Math looks good to me if held only to consuls. The WA did kill 50% of the non-consuls if that makes you feel better.

The only other game I have cast this spell in produced far less than 50% death rate as well. That did not involve consuls.
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#6
(02-13-2014, 10:42 PM)Hawk_ Wrote:
(02-13-2014, 09:03 PM)DuPont Wrote:
(02-13-2014, 08:11 PM)kevindusi Wrote: I believer they refer to it as a "flame retardant codpiece."
I know one person who could have used that:
http://www.virginmedia.com/music/feature...php?page=7

Math looks good to me if held only to consuls. The WA did kill 50% of the non-consuls if that makes you feel better.

The only other game I have cast this spell in produced far less than 50% death rate as well. That did not involve consuls.

Hawk...I feel nothing but sadness for your non-consul nobles. Smile
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#7
(02-13-2014, 11:04 PM)Wynand Wrote:
(02-13-2014, 10:42 PM)Hawk_ Wrote:
(02-13-2014, 09:03 PM)DuPont Wrote:
(02-13-2014, 08:11 PM)kevindusi Wrote: I believer they refer to it as a "flame retardant codpiece."
I know one person who could have used that:
http://www.virginmedia.com/music/feature...php?page=7

Math looks good to me if held only to consuls. The WA did kill 50% of the non-consuls if that makes you feel better.

The only other game I have cast this spell in produced far less than 50% death rate as well. That did not involve consuls.

Hawk...I feel nothing but sadness for your non-consul nobles. Smile

I was the SO in said game. I am very interested in the results of this conversation.
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