Posts: 2,585
Threads: 42
Joined: Jan 2014
Reputation:
7
I think the game Stats should be in the first post as Valhalla is opened for a game.
Posts: 2,776
Threads: 70
Joined: Feb 2013
Reputation:
3
To me, the more stats the merrier. I don't care if I finish dead last - I usually don't care about the scores. It's just if I had fun or not - and I nearly always do. I'm very happy with the reports I've seen you producing.
Posts: 685
Threads: 44
Joined: Apr 2013
Reputation:
3
Individual game stats might encourage people to not attack good players and create a de facto gang up on a less accomplished player and then the whole thing becomes a self-fulfilling prophecy where low-rated players continue to get knocked out early.
I propose we continue to have a healthy amount of games started up for beginners and mid level players only.
We could actually use the individual player ratings to bracket players into a division, like they do in chess tournaments.
I think the experienced-only game, 130, had a lot of positive reviews over the fact that few people dropped. I think that having the experienced players play each other more would encourage players staying in the game more.
Plus, then the overall kingdom stats would have more meaning since the top-rated kingdom would have come out of a mix of similarly capable players and it wouldn't just be Jumping Fist's favorite kingdom.
Posts: 204
Threads: 3
Joined: Jan 2014
Reputation:
0
I'm excited for it. All the information is available on the site for those who wish to ID the relative experience of players. When I started my first game, I made an Excel document showing how many games the players in my game had played and how they did, etc. Trust me, it affected how I approached the game, including diplomacy. It just took a little more combing through the Sign up and Valhalla forums than it will now.