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The Confluence - 10 player, 20 kingdom game
#41
(05-07-2016, 03:46 AM)unclemike Wrote: To tell you the truth, introducing a new game variant like this should only be done after several months of a new release to generate some excitement after people become accustomed to the game. I really don't think doing this now is a good idea. A better one would be to just open up a 3rd Cycle Magic/Warlord/Titan game than create something brand new like this...

I wholly agree!

Let's open Warlord and Titan. I still have no idea why this hasn't happened yet.  In fact, a Titan tournament like we had before would be excellent. I am already having Warlord withdrawals...
Lord Thanatos
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#42
Well, it took almost 10 minutes to fill this game.  So I would like us to go ahead with it.  I will not charge a setup fee if Mike can make the game creation utility accomodate it, to both reward the players who joined so quickly and also in case it just doesn't work out.  I think we will have the human controlled villages and towns be initially neutral so available for the additional kingdoms, but I don't want to spend a lot of programming time adding PC's, etc.

It was nice that it seems everyone got the zone they wanted.  I was surprised zone 2 was the last to go.  Cimmerians and Necromancer?  What's not to like?

Anyway, Mike and I may need a little more discussion, but I think players know this will play differently as PC's and so resources will be scarce. 

Thanks again for your enthusiasm and I hope we can provide this variant soon.
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#43
(05-07-2016, 07:11 AM)Lord Thanatos Wrote:
(05-07-2016, 03:46 AM)unclemike Wrote: To tell you the truth, introducing a new game variant like this should only be done after several months of a new release to generate some excitement after people become accustomed to the game. I really don't think doing this now is a good idea. A better one would be to just open up a 3rd Cycle Magic/Warlord/Titan game than create something brand new like this...

I wholly agree!

Let's open Warlord and Titan. I still have no idea why this hasn't happened yet.  In fact, a Titan tournament like we had before would be excellent. I am already having Warlord withdrawals...

I have held off on opening Warlords and Titan because we want all players to have a chance for equal footing and the multi-kingdom games accelerate the learning curve of 3rd Cycle.  We opened the door with Confederations and the Warlords and Titan formats will follow in a couple weeks.  We of course have also been discussing the Duel format and opening that up, and as said, we really need to develop an Alamaze tutorial game to increase the player base.
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#44
What's the turn frequency for this game?

Since this will probably be a one-time event, I'll rather manually setup this game than modify the official Alamaze program. That means that I can create this game today but I need to know what turn frequency it should be (M-W-F, T-F, ...).

I'll setup the following:

Region 1: VballMichael     as Druid, Elves
Region 2: DuPont            as Cimmerians, Necromancer
Region 3: Jumpingfist      as Dwarves, Warlock
Region 4: Tomag Ironfist as Amazons, Sorcerer
Region 5: gkmetty           as Black Dragon, Sacred Order
Region 6: Lord Thanatos  as Atlantians, Demon Princes
Region 7: Son of Conan   as Gnome, Halfling
Region 8: Atuan              as Illusionist, Ranger
Region 9: Jhereg             as Dark Elves, Lizard Men
Region 10: Lord Diamond as Ancient Ones, Nomad
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#45
With two kingdoms each more than two turns per week will be a burden for me.
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#46
My vote is for Wed-Sat
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#47
I didn't realize what the coding requirements for this custom game would be.  So I'm having Mike do a lot of extra work, and not charging a setup fee as we don't know how well it will turn out. 

Let's go with the Wed - Saturday schedule.  Not asking for a vote.

We have so many formats and variants, I think to get back to our agenda, we won't add additional ones for awhile, apart from Duel.  I take responsibility for moving too fast on this one.
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#48
Game was created around 4:40pm EST today. Have fun!
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#49
Thanks UM for the extra work you put in making this game possible.
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#50
Yes thanks a bunch for all you and Rick do
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