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Game 5136 - SNAPSHOT TEST
#31
(03-24-2018, 08:20 PM)Whisper Wrote:
(03-24-2018, 08:13 PM)Acererak Wrote:
(03-24-2018, 05:09 AM)Son of Conan Wrote: I had almost forgotten why I stopped playing Alamaze. Thank you for reminding me. 3 friends eliminating one player - quite sportsmanlike.

Just a thought, but have you considered reaching out and making an offer of surrender? It is after all a full diplomacy game. Same amount of effort as complaining on the forum isn't it? 

PS- Who is the third?

If you dont know, maybe you shouldnt

Well, I can guess but since I haven't heard anything I am actually not sure. I wrote a missive to the supposed 3rd party and have heard nothing so can only suppose hostile intent against me.
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#32
(03-24-2018, 10:56 PM)Acererak Wrote:
(03-24-2018, 08:20 PM)Whisper Wrote:
(03-24-2018, 08:13 PM)Acererak Wrote:
(03-24-2018, 05:09 AM)Son of Conan Wrote: I had almost forgotten why I stopped playing Alamaze. Thank you for reminding me. 3 friends eliminating one player - quite sportsmanlike.

Just a thought, but have you considered reaching out and making an offer of surrender? It is after all a full diplomacy game. Same amount of effort as complaining on the forum isn't it? 

PS- Who is the third?

If you dont know, maybe you shouldnt

Well, I can guess but since I haven't heard anything I am actually not sure. I wrote a missive to the supposed 3rd party and have heard nothing so can only suppose hostile intent against me.

Maybe
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#33
I think for me, I will no longer be using my own maps. I actually used Photoshop. I had the map with the borders and I have a layer for each game I play. This map does everything I was doing on mine (more, actually, because I usually did not bother to plot group locations). The only flaw I have found so far is when an artifact is removed, the space shows as unexplored. That's really the only fly in the ointment and I imagine it can be fixed without much problem.
As for diplomacy, I am aware this is a diplomacy game, but I've done zero of that. I'm not really trying to win or anything, just testing out the map.
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#34
(03-25-2018, 01:11 AM)DuPont Wrote: I think for me, I will no longer be using my own maps. I actually used Photoshop. I had the map with the borders and I have a layer for each game I play. This map does everything I was doing on mine (more, actually, because I usually did not bother to plot group locations). The only flaw I have found so far is when an artifact is removed, the space shows as unexplored. That's really the only fly in the ointment and I imagine it can be fixed without much problem.
As for diplomacy, I am aware this is a diplomacy game, but I've done zero of that. I'm not really trying to win or anything, just testing out the map.

Agree. Hard to put the work in when UM has made it so easy. I'm struggling in the other games I'm in to keep track since this one has this.

True on diplomacy front, only really talked to immediate neighbors and consider it a test also.
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#35
Looks like some of you are trying to lose. Good! Who is trying to win? I am learning this game I need a challenge .
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#36
Im trying to win, come and take me out.
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#37
(03-25-2018, 06:23 PM)RELLGAR Wrote: Im trying to win, come and take me out.

I have my hands a little full of people trying to loose in this moment, Call my assistant for an appointment please
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#38
I have found a problem (G5143) that the artifact type is displayed on the Map but does not share the same information on the turn. Using a lvl 4 agent to explore tell you an artifact is in an area but not the type. The MAP tells you the type which I understand is intended.

I do not like that I am required to use the map. I would like all information available on the turn so I can plot it from the turn to my own map that provides me the flexibility to do what I feel is needed on my map.
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#39
Check out the graphics when a meteor strike is cast.
Can you change the reconned PCs to show the ownership every turn according to the last known recon?
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#40
(03-31-2018, 08:51 PM)RELLGAR Wrote: Check out the graphics when a meteor strike is cast.
Can you change the reconned PCs to show the ownership every turn according to the last known recon?

Yes I think I asked for this earlier or in the other thread.That is the main issue that prevents me from using it as my primary source of info
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