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I had 3 high level agents die today in different games with very small chances of death. I wanted to see if this was something that others were seeing today or if I am just suffering from a black Monday. Like lvl14 killing a lvl1 agent small chances with no security present .....
Lord Alz - "Jeff"
Arch Mage of the Ancient Ones
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Were all of these results on the new platform or the old?
Agent vs. agent is, in my experience, one of the more safe missions. a 14 vs. a 1 should be pretty much a lock, though there is always a minimum chance of failure (~3%-5% from what I understand). Hitting three of those minimums on one day seems a bit extreme.
-The Deliverer
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03-09-2015, 07:56 PM
(This post was last modified: 03-09-2015, 07:57 PM by Lord Alz.)
KEVIN,
all new platform, agent 14 vs agent 1 no security. mission failed and agent killed. agent 17 vs agent 6 no security, mission failed and agent killed. the third was not as big a deal but agent 7 bribing, agent killed. Like I said maybe it was just a black Monday for me. I was interesting in seeing if there was a pattern with others, I know random numbers can be brutal sometimes.
Lord Alz - "Jeff"
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I have no idea what you just said... but I seem to recall UncleMike saying that the random generator was being changed to "something better". I'm not sure this qualifies, but it could just be bad luck. Unfortunately, in one of the other games that got moved to the new platform today, we had numerous issues. I'd be curious to know if this is widespread or if we just got "one of those".
-The Deliverer
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Patience requested on some of the issues with moving active games to the new platform. We really didn't even know if we could do that, but Mike has been diligently working on that to make it happen and bring us that much closer to automation.
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If anyone wishes to investigate the matter further regarding their die rolls (whether good or bad), you may research Java's SecureRandom class for more info.