Yesterday, 02:15 PM
Here is the idea:
The Kingdoms
Tiers (1 to 4) are from my Kingdom Ratings sheet.
Tier Adjustments
This is assuming these are indeed things Brek can adjust. I think they are, but only Brek can say if this is feasible or not.
Tier 1 kingdoms are unchanged
Tier 2 kingdoms gain an extra 3000 food and gold production to the capital, and an adept is raised to a p-1
Tier 3 kingdoms gain the tier 2 boost, plus an extra point of influence
Tier 4 kingdoms gain the tier 2 and 3 boosts, plus an extra 20,000 food and gold
Thoughts? Any interest?
- 10 player game (thus two regions start empty)
- All players have a hidden capital; only kingdoms with a hidden capital are available
- Players draft kingdoms and regions
- Lower-tier kingdoms are buffed versus the top-tier kingdoms
The Kingdoms
Tiers (1 to 4) are from my Kingdom Ratings sheet.
- Amazons (tier 3)
- Ancient Ones (tier 1)
- Atlanteans (tier 4)
- Demon Princes (tier 1)
- Druid (tier 1)
- Fairy Folk (tier 4)
- Forgotten (tier 3)
- Illusionist (tier 2)
- Pirates (tier 4)
- Underworld (tier 2)
Tier Adjustments
This is assuming these are indeed things Brek can adjust. I think they are, but only Brek can say if this is feasible or not.
Tier 1 kingdoms are unchanged
Tier 2 kingdoms gain an extra 3000 food and gold production to the capital, and an adept is raised to a p-1
Tier 3 kingdoms gain the tier 2 boost, plus an extra point of influence
Tier 4 kingdoms gain the tier 2 and 3 boosts, plus an extra 20,000 food and gold
Thoughts? Any interest?
Buddy/Ignore List

