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07-31-2016, 06:14 PM
(This post was last modified: 07-31-2016, 06:16 PM by Hawk_.)
Here is an idea, probably like guard idea above.
Sentinel- Special agent with bonus on guard and counter espionage, disadvantaged on everything else. Provides free 970 if stationed at a controled PC.
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Is there something about trailing a group that is specifically difficult? I ask as I hate when a high level agent is caught performing this task
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there wasn't a CE for the task. It still can fail? I assume this was a poor roll or is this more difficult that killing a governor.
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Agent orders are never 100%. There is always a small chance of failure (probably around 3%). Even a Level 19 agent trying to kidnap an Ambassador has a chance of failing. Same is true in reverse....a Level 1 Agent trying to assassinate a King has a very, very, very slim chance to succeed.
The Frost Lord,
Centurion in the Military War College
Pioneer of Alamaze
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I see you mention level 19 agents, how does one get a level 19 agent? I see none of the traits gets someone to that level as the max seems to be 17, but I do know in a prior 3rd cycle game the DA had level 19 agents.
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DA max is 16. Does not mention where the extra +2 comes from but is it 16 before the 3 extra which would give a level 19 agent.
UN max is 18 if your curious.