09-03-2023, 01:46 AM
Arr, listen up, ye scallywags! Here be some savvy moves fer yer first turns:
Win Hearts 'n Minds: Have yer Cap'n or Queen sway the locals' feelin's (Order #470) in the region where yer stronghold be anchored. 'Tis key to rulin' these waters.
Dispatch Yer Diplomats: Send yer top swindlers, I mean, emissaries (Order #350) to the grand port in yer region. Come the next tide, have the high-rankin' one stir up a mutiny (Order #320), and the other seize control (Order #330). If ye reckon the enemy might put 'em to sleep, have yer wizards cast a protective spell (Spell #301).
Mobilize Yer Crew: Transfer a first mate or a greenhorn wizard to a lazy crew to make sure all hands can set sail 'n explore. Ye can either roam far 'n wide (Order #720) or stop at the first settlement ye find (Order #725).
Send Yer Spies: If ye got a spy worth his salt, level 4 or above, have 'im scout fer hidden ports (Order #976) in a four-cove pattern.
Wizardry: With yer spellcasters, ye can either boost their powers (Order #799/800) or have 'em conjure some magic.
Yarrr, that be the course fer success!
Reference: Page 23-24
Win Hearts 'n Minds: Have yer Cap'n or Queen sway the locals' feelin's (Order #470) in the region where yer stronghold be anchored. 'Tis key to rulin' these waters.
Dispatch Yer Diplomats: Send yer top swindlers, I mean, emissaries (Order #350) to the grand port in yer region. Come the next tide, have the high-rankin' one stir up a mutiny (Order #320), and the other seize control (Order #330). If ye reckon the enemy might put 'em to sleep, have yer wizards cast a protective spell (Spell #301).
Mobilize Yer Crew: Transfer a first mate or a greenhorn wizard to a lazy crew to make sure all hands can set sail 'n explore. Ye can either roam far 'n wide (Order #720) or stop at the first settlement ye find (Order #725).
Send Yer Spies: If ye got a spy worth his salt, level 4 or above, have 'im scout fer hidden ports (Order #976) in a four-cove pattern.
Wizardry: With yer spellcasters, ye can either boost their powers (Order #799/800) or have 'em conjure some magic.
Yarrr, that be the course fer success!
Reference: Page 23-24