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06-23-2013, 12:49 AM
The cool think about the WI is one turn I'm in the Northern Mists and the next turn I have an invisible group on your capital... then the next turn I'm back in the Northern Mists again! Or am I
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06-23-2013, 01:03 AM
(This post was last modified: 06-23-2013, 01:08 AM by Lord Diamond.)
(06-23-2013, 12:49 AM)Kalrex Wrote: The cool think about the WI is one turn I'm in the Northern Mists and the next turn I have an invisible group on your capital... then the next turn I'm back in the Northern Mists again! Or am I To be fair, the Witchlord is far from the only kingdom who enjoys teleporting wizards. Not only can most kingdoms match their abilities, the Warlock can cast the Teleport spells a level earlier. Not all that special... Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
06-23-2013, 02:04 AM
(06-23-2013, 12:49 AM)Kalrex Wrote: The cool think about the WI is one turn I'm in the Northern Mists and the next turn I have an invisible group on your capital... then the next turn I'm back in the Northern Mists again! Or am I Uuummmmm..... you're not. Your group is still at my capitol facing my larger, reinforced group. I'm sure you have noticed my own group that teleported into the Northern Mists......
LOL, read your turn again Wulfgar and look what group destroyed the 1RA and what group is sitting at your capital now
![]() LD is correct regards wizards- Everyone has multiple high level wizards teleporting troops all over the place. It's insane!! .... NOT. At least you gave Frost the Orb of Anti Magic to help him against our inevitable showdown.... ... ... he guarded it well.
06-23-2013, 02:53 AM
(06-23-2013, 02:45 AM)Kalrex Wrote: LOL, read your turn again Wulfgar and look what group destroyed the 1RA and what group is sitting at your capital now1WI consisting of 10 brigades surprised my 1RA consisting of 2 brigades of recruits. Oooh..... tough guys. ![]() I know which one is there. And if I were the Witchlord, I might have cast that invisible spell on my 1WI and moved my 3WI in to make the other guy think my 1WI was gone, thus enabling my 1WI to surprise the other guys group. Again.. Luckily I am paranoid and ain't gonna fall for that. Meanwhile, my 1RA will be teleporting all over the Northern Mists.....
06-23-2013, 03:27 AM
Kalrex, you should ask Wulfgar if you can have his word on that Northern Mist teleportation offer. I suspect that you will get an awesome response!
06-23-2013, 03:29 AM
(06-23-2013, 02:45 AM)Kalrex Wrote: LOL, read your turn again Wulfgar and look what group destroyed the 1RA and what group is sitting at your capital now I knew I should have opted for the insurance. Lord Diamond
Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.
06-23-2013, 04:14 AM
06-23-2013, 04:35 AM
Me whine?? Never. Just sitting down to put orders together, but that doesn't concern this thread. Feel free to PM me any tips re amberland.
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