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#130 - Experienced Steel
#71
(06-15-2014, 12:27 AM)The Gray Mouser Wrote: Oh, and we are not "filthy dwarven midgets"!
We are filthy dwarven giants!

Dwarven Giants is that something like Jumbo Shrimp. Your so short we had to give our Giant troops golf lesson to fight you. Unfortunately our Giant troops are about as good as Charles Barkley and it has show so far on the battle field.

#72
(06-15-2014, 12:27 AM)The Gray Mouser Wrote: Oh Brother! The Red and Black in unholy matrimony!

I hear tomorrow we'll be getting protested by the Westboro Church carrying these signs:

[Image: 3L6JHqU.jpg]

#73
I see your point. Didn't realize the offense that could be caused. I hope I'm not dragged to court.

#74
I ought to dock you one reputation point for bad punning...

#75
If you lose enough reputation points, you become the drag queen.Angel

#76
(06-15-2014, 04:24 AM)Jumbie Wrote: I ought to dock you one reputation point for bad punning...

Isn't all punning bad punning? I always assumed that was the glory of it.
-The Deliverer

#77
(GI) 24 brigades of GI/OG have finally come into formation to break the siege on our capital by the Dwarves that think them selves Giants. The odd part of this war so far, it is actually the Dwarven mages that have distigiushed themselves not so much the troop.

This round will go to the Giants but at a large cost. Are the Dwarves ready to gamble and try to keep their siege alive? Hoping I am not willing to cross the walls of flames and follow them into their tunnels.

#78
I just thought the term "dwarf midgets" was a little excessive. Our wizards? I hadn't noticed, although we accidentally discovered a trick that may come into play in this interesting situation.

You took Hammerhold from me, with its 53k defense with a Diplomacy Spell, then made it your capital. I have successfully sieged it for two turns. This is the critical turn. If I maintain the siege, you lose Hammerhold, your capital, likely your king, and I regain the gold production and likely the region. The rest of the players are saved from your campaign-ending victory.

The tactical considerations are ticklish. If you have honor, you will leave your ally the Warlock out of this one, old midget Giant.

#79
(06-19-2014, 12:27 AM)Jumpingfist Wrote: (GI) 24 brigades of GI/OG have finally come into formation to break the siege on our capital by the Dwarves that think them selves Giants. The odd part of this war so far, it is actually the Dwarven mages that have distigiushed themselves not so much the troop.

This round will go to the Giants but at a large cost. Are the Dwarves ready to gamble and try to keep their siege alive? Hoping I am not willing to cross the walls of flames and follow them into their tunnels.

Did you see what happened to the Giant in Game of Thrones when he went into the tunnel?

#80
(06-19-2014, 01:39 AM)The Gray Mouser Wrote: I just thought the term "dwarf midgets" was a little excessive. Our wizards? I hadn't noticed, although we accidentally discovered a trick that may come into play in this interesting situation.

You took Hammerhold from me, with its 53k defense with a Diplomacy Spell, then made it your capital. I have successfully sieged it for two turns. This is the critical turn. If I maintain the siege, you lose Hammerhold, your capital, likely your king, and I regain the gold production and likely the region. The rest of the players are saved from your campaign-ending victory.

The tactical considerations are ticklish. If you have honor, you will leave your ally the Warlock out of this one, old midget Giant.

Campaign ending victory? I gain nothing from this battle except my capital does not fall. My position in the game will not change. I lost my earned gains from the war with the Dark Elf to Red Dragon while in this battle for the mountain.

I was surprised when you left your city undefended as my group arrived. Even a patrol I could not have attacked would have blocked my capital. I was actually kind of proud of myself for that move. Really though the prize of the mountain was the little village that supplied my troops during the winter months.

You ask for Honor and talk of tricks in the same breath. It is a shame that only my warlords know of invisible friends and foes that may be with us. Please do teach me your tricks Smile the loss of a battle is always worth the knowledge gained.

I want nothing to do with your tunnels. If I could I would just fill them with water like trying to flood a gopher.



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